Future engine/library/toolkit highlights for the blog

Future engine/library/toolkit highlights for the blog

bart's picture

I'm going to be doing some more highlights over the coming days, and I'm making this post to keep track of what engines and tools I'm planning to highlight, and also get suggestions from the community for addtional ones.

Here's what I'm considering so far:

  • Frogatto (done)
  • Pygame
  • Tiled (the tile map editing tool) (done)
  • SDL
  • SFML
  • BrowserQuest
  • Qt-QML
  • The Mana World
  • Love2d
  • Allegro
  • Gosu

I'll add more as I think of them.  If you know of any other engines, libraries, or tools that would be helpful for game development in LPC, please let me know and I'll add them to the list.  Note that for me to highlight a particular thing, it needs to be production ready, which is why I'm not including my own project (Orange) on the list.  It also needs to be suited to making top-down, non-isometric games.  

Also, it would be particularly helpful if someone can get me in touch with the developers of some of these projects (particularly Qt-QML and BroswerQuest).