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Monday, January 17, 2011 - 11:11

Ah, my bad.  Disregard my first post. :)

Friday, January 14, 2011 - 11:05

I agree. :)

This is actually a planned feature for OGA 2.0.  You can see it in action here:

http://oga2.opengameart.org/d7/node/2

(Please ignore the Drupal default theme -- I'll be replacing it with the OGA 2 web design).

 

Friday, January 14, 2011 - 11:02

Excellent work!  Love it!

Thursday, January 13, 2011 - 11:30

Greets!

Just a heads up, to clear up some ambiguity:

Are you only requiring credit for non-commercial use, or are you requiring that this sprite be used non-commercially?

In the former case, it's fine.  If you're saying the sprite can only be used for noncommercial purposes, that's incompatible with the licenses that we offer and we can't archive it here.

All that being said, I love the sprite.  Nice work! :)

Bart

 

Monday, January 10, 2011 - 14:08

I don't expect to win with this, but it needed to be done:

http://opengameart.org/content/arr

 

Thursday, January 6, 2011 - 15:06

Only by posting the picture at its original large size could I truly express the awesomeness of this barbarian.

That's my story and I'm sticking to it. :)

 

Wednesday, January 5, 2011 - 17:53

Sorry about that.  Fixed.

 

Wednesday, January 5, 2011 - 13:13

Thanks for the heads up.  That appears to have fixed the issue. :)

Bart

 

Tuesday, January 4, 2011 - 17:17

Nerd?  Me?

Uh-oh, they've found me out!

Tuesday, January 4, 2011 - 17:13

Hey folks.

When we update to OGA 2.0, we'll also accept game documents and ideas along with other game-appropriate documentation.

 

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