Honestly, the RPG Maker community tends to play fast and loose with licensing. As a general rule, it's wise to avoid RPG Maker graphics unless you're certain that you know their exact origin. If they have no license attached to them, at best they're legally the author's copyrighted work and you can't use them without permission, and at worst, they are ripped graphics that are already being used without permission. (For the record, I don't want to sound like I'm saying that I think all RPG Maker content is this way; rather, it's just that there's enough of it that using it can be risky.)
People don't get sued over this stuff becuase from the perspective of a large game company, it's really not worth the time and money. Most RPG Maker games don't really get anywhere, and the ones that do are usually ones made by legit indie devs who actually pay attention to licensing. Square Enix only really releases the hounds when it looks like someone is going to be successful with a major project. There are literally hundreds of short, bad, or incomplete RPG Maker games that use Square sprites, but the only projects ever to get actual nastygrams are the ones that sparked a lot of interest by either a) looking better than the original, or b) providing a lot of new content.
Point is, just because people get away with using ripped graphics doesn't mean that it's a good idea to do it. If you're a serious developer and you intend to release a major project, not being absolutely sure about the licensing of your assets is a great way to get your project shut down. It can also be really embarrassing when someone calls you out for using ripped sprites when you weren't aware they were ripped.
Just because someone makes a graphic that happens to work with RPG Maker, it doesn't necessarily mean that Enterbrain owns that graphic or has control over it. However, a lot of RPG Maker graphics are just modified versions of Enterbrain's sprites, which are derivative works and thus bound by Enterbrain's license.
The key point is this: If you base your graphics on Enterbrain's, you are beholden to their license. If you make your graphics from scratch, you can use whatever license you like.
Here's one method I use. Find a sentence fragment somewhere and grab the first syllable or two off of each word (feel free to change, rearrange, add, or omit syllables -- this is a method for getting inspiration, not a rigid set of rules). Depending on the way you assemble the syllables, you can make the name sound like it's from different regions.
You could take a more realistic route -> Yukotakamore
I had this link bookmarked for this same very reason -> Ihathli Fotiver
That is awesome. Thank you! :)
Honestly, the RPG Maker community tends to play fast and loose with licensing. As a general rule, it's wise to avoid RPG Maker graphics unless you're certain that you know their exact origin. If they have no license attached to them, at best they're legally the author's copyrighted work and you can't use them without permission, and at worst, they are ripped graphics that are already being used without permission. (For the record, I don't want to sound like I'm saying that I think all RPG Maker content is this way; rather, it's just that there's enough of it that using it can be risky.)
People don't get sued over this stuff becuase from the perspective of a large game company, it's really not worth the time and money. Most RPG Maker games don't really get anywhere, and the ones that do are usually ones made by legit indie devs who actually pay attention to licensing. Square Enix only really releases the hounds when it looks like someone is going to be successful with a major project. There are literally hundreds of short, bad, or incomplete RPG Maker games that use Square sprites, but the only projects ever to get actual nastygrams are the ones that sparked a lot of interest by either a) looking better than the original, or b) providing a lot of new content.
Point is, just because people get away with using ripped graphics doesn't mean that it's a good idea to do it. If you're a serious developer and you intend to release a major project, not being absolutely sure about the licensing of your assets is a great way to get your project shut down. It can also be really embarrassing when someone calls you out for using ripped sprites when you weren't aware they were ripped.
Disclaimer: I am not a lawyer.
It depends on the assets.
Just because someone makes a graphic that happens to work with RPG Maker, it doesn't necessarily mean that Enterbrain owns that graphic or has control over it. However, a lot of RPG Maker graphics are just modified versions of Enterbrain's sprites, which are derivative works and thus bound by Enterbrain's license.
The key point is this: If you base your graphics on Enterbrain's, you are beholden to their license. If you make your graphics from scratch, you can use whatever license you like.
Thanks for the quick response. Excellent work! :)
Very nice!
Here's one method I use. Find a sentence fragment somewhere and grab the first syllable or two off of each word (feel free to change, rearrange, add, or omit syllables -- this is a method for getting inspiration, not a rigid set of rules). Depending on the way you assemble the syllables, you can make the name sound like it's from different regions.
Nice work on these. Thanks. :)
Spam filter got it. It's up now. I'll make it so the spam filter won't flag you in the future.
Just thought I'd stop in and say welcome to the community. We're glad to have you aboard. :)
I'm really liking this series. Nice work. :)
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