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Monday, July 8, 2013 - 14:35

Just for kicks, I did a separate freestyle render to get some line art, then combined them.  I got this:

Monday, July 8, 2013 - 14:04

Wow, very nice. :)

Sunday, July 7, 2013 - 02:39

All good, I appreciate the heads up.

 

Saturday, July 6, 2013 - 23:50

Nice work. :)

Saturday, July 6, 2013 - 21:31

I don't think Blender makes for a very good level-editor at all

One of Blender's many purposes is to be a self-contained game engine.  As such, making it into a good level editor ought to be in the best interest of the project.

Saturday, July 6, 2013 - 18:19

Grids also force you to use right angles.

Grid snapping is potentially useful for this sort of thing, but it's at best a poor substitute when you need hardpoint snapping.  For building organic structures like cave systems that may have odd angles and slopes, it's extremely limiting.

Saturday, July 6, 2013 - 18:16

Yes, that's fixed.  Thanks for the heads up.

Saturday, July 6, 2013 - 15:51

@Julius:

If people want to advertise their art on the forum, they're welcome to do so, even if it's not under a libre license.

Saturday, July 6, 2013 - 15:45

Sounds good!

Just an FYI to other admins, when the post is written up, feel free to put it on the front page.  No need to wait for me to do it. :)

Saturday, July 6, 2013 - 15:31

Done.

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