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Friday, November 21, 2014 - 05:35

GPL 3.0 is not the license you want if you want only attribution; you should select CC BY 3.0 instead.

Monday, November 17, 2014 - 08:35

I made the first one seamless. Includes normal map, specular map and a Tesseract .tex file: https://dl.dropboxusercontent.com/u/82342922/downloads/calieb.zip

License is CC0.

Preview: https://cdn.mediacru.sh/bl0lhclgtabq.jpg

Friday, November 14, 2014 - 05:21

The license of the asset has nothing to do with the source license, as they are entirely separate works (yes, even for the GPL).

 

It is not an unreasonable or illegal demand, so my request is still active.

Thursday, November 13, 2014 - 08:24

I for one refuse to play proprietary games. Releasing it as free/libre software (= “open source”) would probably increase interest for it, there is nothing to lose if the game is already free (gratis).

 

Wednesday, November 12, 2014 - 07:40

“BTW the game is FREE”

 

Can you please also release its source code, under a free license?

Tuesday, November 4, 2014 - 08:12

Thanks.

Tuesday, November 4, 2014 - 08:10

OGA-BY is however an uncommon license, unlike CC BY.

Monday, November 3, 2014 - 08:08

Very cool. Are the vector files AI, EPS or SVG? You may want to put it in the description.

Sunday, November 2, 2014 - 11:29

CC BY/OGA BY: attribution only

CC0: public domain, anything can be done

CC BY-SA/GPL: copyleft

 

You may add several incompatible licenses at once to maximize compatibility (eg. CC BY-SA + GPL).

 

GPL and LGPL act the same way on art, there is no difference.

Saturday, November 1, 2014 - 23:51

“also, please consider to tell me about your project.”

 

You may not enforce this.

 

Why did you pick all the licenses, including compatible ones and public domain?

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