Primary tabs

Comments by User

Tuesday, October 6, 2015 - 10:47

Added a second version with a glow effect.

Sunday, October 4, 2015 - 10:27

I've started to work on overlay graphics and code to show the equipment of the PC. I've started with a shield.

It's fairly time consuming to create the overlays. I'm not sure if it was a good idea to start this, even if I only do overlays for the most frequent types of equipme, I quickly end up with a blade, an axe, a club, two or three sorts of shields, armor, helms ... that looks like a weeks worth of free time just going into the equipment overlays.

Friday, October 2, 2015 - 17:39

I've published a new development snapshot:

https://sourceforge.net/projects/jewelhunt/files/jewelhunt/r019/

Changes since v0.18:

- Improved visual feedback in combat.
- Fixed 'undying' invisible enemy bug.
- Added shadow effect for player character.
- Added wall mounted torches with a light effect.
- Changed pathfinding to use a thread pool instead of creating new thread instances for each path.
- Added frost nova spell effect.
- Added magic rod graphics and item data. They have no function yet, even if you might find one.
- Added a first draft of the rainbow temple map.
- Improved temple graphics.

Thursday, October 1, 2015 - 08:16

Wall mounted torches are something fine ... and these don't even stain the walls!

Wednesday, September 30, 2015 - 05:20

Very impressive. A great addition to Open Dungeons!

Tuesday, September 29, 2015 - 10:23

I hope someone else has admin access if Bart becomes ill or something like that? It'd be terrible if OGA dies because Bart is the only one who can maintain the site and something unfortunate happens to him ...

Tuesday, September 29, 2015 - 09:04

Besides the attribution and obeying the license resutrictions (if any) there is nothing more to do.

 

If in doubt about some art in particular, you can always post a question on the artwork's page, each submission has a discussion thread.

Friday, September 25, 2015 - 09:22

Got this error today too, when I tried to log in. Another login attempt an hour later worked (so I can write this).

 

Friday, September 25, 2015 - 09:20

Now with more scary! Dungeons became daaaaark ...

http://sourceforge.net/projects/jewelhunt/files/r018/

Besides the light effect, it includes a few performance optimizations, but also renders an additional map layer ...

Notable improvements: Item labels on the map display don't overlap anymore. You can click a label to pick up the item. The leg armor slot works again, it was bugged in the r016.

Sunday, September 20, 2015 - 17:06

I like this idea. It will make them more special, not only color, but if chosen well, signs of life and the whole world. I'm not sure if I can do that, considering my graphics skills, but I'll try.

Thanks :)

 

Pages