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Tuesday, October 21, 2014 - 04:21

@adnrewj: If that helps, make the resources public in the sense of the access, not the re-destribution. After all I'd like to keep them non-free until the project is successfully over. Just make sure that the sharing platform is compatible with these requirements. 

PS. Glad to see you are making progress.

Saturday, October 18, 2014 - 13:14

@ulf, it fine. No one can blame you for that. However I'd advise you to give it a try and may be learn something new along the way. Right now, I think, it will be necessary to split all the models (wall, floor etc) into separate *obj files, possibly preserving animation. Anyway, andrewj may know more about what kind of models are needed for Darkplaces.

Saturday, October 18, 2014 - 04:08

@ulf and @cemkalyoncu: I sent you the link to the resources (it is a single *.blend file with everything packed, plus some extra stuff. If you explore the archive you will figure it out). There is an example Tiled file and the python script in *blend file that allows you to draw dungeons in Tiled and generate them as a blender model. I guess that may be useful as is or adapted).

So, officially the project has started as of today with the following participants:

1. andrewj

2. ulf

3. cemkalyoncu

The game is supposed to be completed by the April 18th of 2015.

PS. It seems to me at some point the team will need someone who can handle all the sound/music part of the game and someone who is good with the level design.

 

 

Friday, October 17, 2014 - 17:21

@ulf, thanks, I guess if the whole projects progresses normally your help will definitely be needed. Right now, if you want to help out you can team up with andrewj and help him getting the existing models (I will provide the link) into the Darkplaces engine.

Sunday, October 12, 2014 - 11:46

That is a nice looking project, too bad it is not being developed any longer. As for the art not available -- quite an expected situation.

Friday, October 10, 2014 - 03:15

Oh, that looks nice. Its a good start, andrewj.

Tuesday, October 7, 2014 - 07:48

Yeah, lets wait a bit and see. I too hope more people will join.

Monday, October 6, 2014 - 15:11

Sounds good, let me know when you are ready to start and I will provide the link to the resources.

Sunday, October 5, 2014 - 03:27

I have no preference for the game engine. Darkplaces is as good as any other. So I will count you in, thank you.

Thursday, October 2, 2014 - 13:00

Here is the thing: if I give up one thing per request, soon there will be nothing left. Joking aside, yeah, let us keep the set of requirements fixed. :)) There will be no "first pass", as soon as a team of people assembles, I will provide the resources and in a six month the team will come up with a small full-featured game. But as for the same dungeon every time -- its fine. It does not have to be random maps.

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