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Saturday, May 5, 2012 - 06:30

Wow that looks amazing :) We should better get this into OD asap :) Again nice work Skorpio :)

Farrer nice work :) What game is it your working on there? :)

Tuesday, November 22, 2011 - 11:47

Thank you very muchMyckel we really appreciate the effort you put into this and hope to see more stuff from you end up in OpenDungeons :)

Tuesday, November 1, 2011 - 13:03

Just an addition to what Danimal said:

The license should be strictly CC-BY-SA 3.0 Unported, because having many different licenses is HELL.

I think we use 1000-2000 polys if I am not mistaking. The current texture sizes are 2048x2048, but higher texture sizes is of course no problem.

Regarding the look of the model then I think Dungeon Keeper 2 and Overlord are good examples.

Thursday, October 20, 2011 - 10:34

Nice nubux, I like both the Bone Gollem and the Necromancer :)

Saturday, October 15, 2011 - 13:20

I like the Wisp, I consider it 100 % done :D Very nice.

I think the Bone golem looks too much like a skeleton. The stone golem have a problem with its joins, it sort of looks like a stone robot :S The stone golem should look more like this one:

Regarding the Abomination my posted pictures are just suggestions. But I think it should be a large unit, and should also look very strong. Scribes concept gives me the feeling of pity for the creature. That should not be the case.

Tuesday, October 11, 2011 - 14:38

The abomination should be much bigger and allot meaner, and probably less disgusting ;) a bit like these:

http://www.freakygaming.com/gallery/fan_art/dota_allstars/dota_abominati...

http://daveallsop.info/content/Paintings/Abomination.jpg