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Saturday, January 14, 2012 - 03:22

Good start... but... if you use this for game art you should break apart the limbs for easier animation [split the arms and hands and legs into two / three objects]. I also noticed that you are a little sloppy on the nodes [use more corner nodes to define the shapes better] and use clip and path combines [difference and addition] to create more complex shapes eg. the highlight in the hair. Check your illustrations with the real world eg. the glasses should have the cross bar at the top and a line going to the ear to keep them from floating on the face. Lastly a little shadow helps bring out the face [a duplicate of the face shape, reduced in size and intersected with the hair shape].

 

 

and the svg file:

 

Saturday, January 14, 2012 - 01:32

Really nice style... Works well but for the arms... the just get lost in all the action and don't seem to connect to the body the way you would expect.

Saturday, January 14, 2012 - 01:29

Great use of layers btw. Nice and clean... I did a quick edit though as to me the initial design is a little sloppy and rushed... Missing a joint for the knees will make animation of the skeleton rather hard, so I added knees and reworked the boots a little to match the stance. The shield and weapon feel too small and posture too straight... I replaced the ripcage with just the front elements and added shoulder blades and collar bones to the design...

I hope you don't mind... I just think it's easier to show rather then use a lot of words...

 

Here's the svg file:

 

Friday, January 13, 2012 - 20:59

No worries, mate. I am glad my edit did help. Feel free to use it any way you want, I am fine with it.

Friday, January 13, 2012 - 04:20

They are free to use... I didn't get them... I made them using coreldraw :)... and yes... you can use them in your flash game...

Thursday, December 22, 2011 - 16:18

Redownload, please. The walk 7 frames were wrong.

Thursday, November 17, 2011 - 00:08

Hi guys... I wrote the tutorials trying to make use of my 25+ years of game art creation and 20 years of vector art...I am glad you like them - as I am having too much fun to stop now ;)

 

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