That is pretty irrefutable, if anyone would like to fix the files and replace the offending textures then please be my guest, i only uploaded them here as they came with a CC0 license and i didnt wish them to get lost if his site went offline like it has.
@Duion do you have any evidence to show that these are not open-source textures rather than just an accusation ?
@MedicineStorm unfortunately as i didnt create these i am unable to shed any light on this issue, they were created by Ron Kapaun of 3TD Studios. The 3TDStudios website is currently not available as far as i can tell but he has a Facebook group available here if anyone would like to contact him to rectufy the issue.
I cant say for certain as this is not my work, i only uploaded it to OGA, but as far as i am aware the textures used are CC0, also i think the model would not be allowed to be released with a CC0 license if the textures used were not CC0 also
You can confirm this by contacting the artist through their blendswap profile which you can find here :
sorry there isn't a step by step guide/video at the moment, but i may try make one this weekend if i can find the time
here is a quick overview of what i did:
i took his modular building packs/props and exported each individual house/window/prop,
then i open blender and import the building first before then importing the windows/props/etc
position them by hand/eye and once finished i save/export the model
i hope this helps i could upload the exported individual buildings/windows/props if they are wanted ? i can't remember if i have them in blend or DAE format or both at the moment
@terry sorry for the delay iv been at work, my blender skills are amazingly minimal as you can probably tell, glad you got it sorted
as for joining parts/unity, i use Torque3D not unity and dont have to join parts (as far as i know) i just export as Collada and it works, im using blender 2.71 on windows vista
@terry i just downloaded pack 02 and pack 03 on an unrelated computer and the models are all textured when i open them and preview them with F12 in blender
im a little lost as to where to go with this as i cant recreate your problem
That is pretty irrefutable, if anyone would like to fix the files and replace the offending textures then please be my guest, i only uploaded them here as they came with a CC0 license and i didnt wish them to get lost if his site went offline like it has.
Thanks @MedicineStorm that is great news !
@Duion do you have any evidence to show that these are not open-source textures rather than just an accusation ?
@MedicineStorm unfortunately as i didnt create these i am unable to shed any light on this issue, they were created by Ron Kapaun of 3TD Studios. The 3TDStudios website is currently not available as far as i can tell but he has a Facebook group available here if anyone would like to contact him to rectufy the issue.
I cant say for certain as this is not my work, i only uploaded it to OGA, but as far as i am aware the textures used are CC0, also i think the model would not be allowed to be released with a CC0 license if the textures used were not CC0 also
You can confirm this by contacting the artist through their blendswap profile which you can find here :
http://www.blendswap.com/user/Daniel74
the original is 4 seperate icons, this is just 1 made up of those 4 icons, maybe remix is the wrong wording i will edit the original post
sorry there isn't a step by step guide/video at the moment, but i may try make one this weekend if i can find the time
here is a quick overview of what i did:
i hope this helps i could upload the exported individual buildings/windows/props if they are wanted ? i can't remember if i have them in blend or DAE format or both at the moment
@terry sorry for the delay iv been at work, my blender skills are amazingly minimal as you can probably tell, glad you got it sorted
as for joining parts/unity, i use Torque3D not unity and dont have to join parts (as far as i know) i just export as Collada and it works, im using blender 2.71 on windows vista
@terry i just downloaded pack 02 and pack 03 on an unrelated computer and the models are all textured when i open them and preview them with F12 in blender
im a little lost as to where to go with this as i cant recreate your problem
Which renderer are you using ? They were created in "blender render" not "cycles render" if it makes a difference ?
Im at work at the moment so cant check on my end, but they should all be textured !
Is it all of them or just certain ones ?
EDIT : i got home, downloaded the zip file and extracted it, they all have textures mapped on my end in "blender render" but not "cycles render"
Mic
my blender skills are pretty non existant :P
please post a link when you have finished/uploaded the model, i look forward to seeing it !
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