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Wednesday, June 13, 2018 - 04:19

That is pretty irrefutable, if anyone would like to fix the files and replace the offending textures then please be my guest, i only uploaded them here as they came with a CC0 license and i didnt wish them to get lost if his site went offline like it has.

Wednesday, June 13, 2018 - 02:38

Thanks @MedicineStorm that is great news !

Wednesday, June 13, 2018 - 01:55

@Duion do you have any evidence to show that these are not open-source textures rather than just an accusation ?

 

@MedicineStorm unfortunately as i didnt create these i am unable to shed any light on this issue, they were created by Ron Kapaun of 3TD Studios. The 3TDStudios website is currently not available as far as i can tell but he has a Facebook group available here if anyone would like to contact him to rectufy the issue.

Saturday, December 5, 2015 - 07:30

I cant say for certain as this is not my work, i only uploaded it to OGA, but as far as i am aware the textures used are CC0, also i think the model would not be allowed to be released with a CC0 license if the textures used were not CC0 also

 

You can confirm this by contacting the artist through their blendswap profile which you can find here :

http://www.blendswap.com/user/Daniel74

Sunday, September 6, 2015 - 19:30

the original is 4 seperate icons, this is just 1 made up of those 4 icons, maybe remix is the wrong wording i will edit the original post

Thursday, February 5, 2015 - 09:40

sorry there isn't a step by step guide/video at the moment, but i may try make one this weekend if i can find the time

here is a quick overview of what i did:

  • i took his modular building packs/props and exported each individual house/window/prop,
  • then i open blender and import the building first before then importing the windows/props/etc
  • position them by hand/eye and once finished i save/export the model

i hope this helps i could upload the exported individual buildings/windows/props if they are wanted ? i can't remember if i have them in blend or DAE format or both at the moment

Tuesday, December 16, 2014 - 16:52

@terry sorry for the delay iv been at work, my blender skills are amazingly minimal as you can probably tell, glad you got it sorted

as for joining parts/unity, i use Torque3D not unity and dont have to join parts (as far as i know) i just export as Collada and it works, im using blender 2.71 on windows vista

Tuesday, December 16, 2014 - 11:01

@terry i just downloaded pack 02 and pack 03 on an unrelated computer and the models are all textured when i open them and preview them with F12 in blender

im a little lost as to where to go with this as i cant recreate your problem

Tuesday, December 16, 2014 - 00:36

Which renderer are you using ? They were created in "blender render" not "cycles render" if it makes a difference ?

Im at work at the moment so cant check on my end, but they should all be textured !

Is it all of them or just certain ones ?

EDIT : i got home, downloaded the zip file and extracted it, they all have textures mapped on my end in "blender render" but not "cycles render"

Mic

Tuesday, December 9, 2014 - 21:02

my blender skills are pretty non existant :P 

please post a link when you have finished/uploaded the model, i look forward to seeing it !

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