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Sunday, July 1, 2012 - 17:12

Looks awesome. May I make a request if you got the time? 

1- Window with caption 

2- Tab panel (I need this for the tools)

3- Radio buttons 

I look forward to replace my current UI with these as they fit to the theme. 

Saturday, June 30, 2012 - 19:39

I have migrated what I have done to sourceforge.net

https://sourceforge.net/projects/trinlibr/

Saturday, June 30, 2012 - 14:24

@pennomi: May I ask something extra? Can you color facial hair with yellow or another color. Automatic color switching cannot work for black as it contains no shadows.

Saturday, June 30, 2012 - 14:19

@pennomi: pretty nice stuff. will you consider modifying accessories for other animations. Esp facial hair is would really be nice. UI also looks pretty good. If I have time for it I will replace my current UI graphics with those for LPC stuff.

Saturday, June 30, 2012 - 05:54

@FeralFantom: niiiice, will you consider adding gun animation to the dude as well?

Saturday, June 30, 2012 - 03:49

I have updated the color switcher code. Better eye detection (hopefully), comments and license. 

Saturday, June 30, 2012 - 03:27

@wulax: shield looks perfect with slash animation. For the hats, I guess the drawing order should be reversed for north facing char since the hat should be infront. It might solve the issue for every large out there.

@FeralFantom: your dude looks awesome. And the game mockup as well. A nice story and it would a fun to play adventure game. Or may be puzzle ;)

Friday, June 29, 2012 - 16:19

I did an easy color switcher that can be generic enough to be used in any game. You can find the code here:

http://ideone.com/wOHrG

I will also post test application as soon as we find a name for our game. Here is the screen shots. I know that they are not as good as wulax's way of switching colors but this one is alot easier and may support total random coloring.

 

Friday, June 29, 2012 - 04:44

@Nushio: your chars look pretty good. I would like to see all of them animated.

@wulax: I recently had time to check your submission throughly. There are two more animations you may want to draw for completeness. First one is shield with slash animation. This one would be pretty usefull. And the second is additional animations for skeletons. This will allow us to use skeletons as a race (or enemies) in our game. Think about skeleton archers. There is another one which I know would be a huge time hog and probably wont make it: female versions. 

Today I will try to write a generic c++ functions that will perform color modifications. 

Thursday, June 28, 2012 - 20:52

@wulax: I think we will only use your chars, good job with the tunic and trousers. I would say good luck with the competition but I dont think you will need it ;)

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