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Wednesday, July 4, 2012 - 20:40

Thank you for your comment!

The engine only works in Chrome, currently, because it uses a couple of tricks that Firefox doesn't seem to support. The error in that case, actually, is that Firefox will not let me give my images a "draw()" function the way I am currently doing it, so title.image.draw is undefined.

I will fix it to work in Firefox, soon, because of course supporting only one browser won't get me very far. But, for the purposes of this contest, it fits the requirement of running on at least one free-as-in-freedom from the ground up set of software (in the form of Chromium).

Wednesday, July 4, 2012 - 15:47

Well, it's been a day or two and about a hundred people have viewed this, which leads me to believe that there may be some interest, even if nobody has said anything :)

I've created a sample game using my engine using resources from opengameart.org, and updated the engine a little bit. I've added the link to the sample game as a zip file, and updated the link to the engine. To play the game, simply open the index.html file in Chrome.

The sample game isn't polished, and the source isn't commented (yet), but I made it to demonstrate that in just a day or two, it's possible to use my engine to make a game (even if it's not much of a game). As always, post here or email me at timaster@gmail.com if you're interested or have any questions.