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Friday, October 3, 2014 - 10:28

Something like that; you should check the actual license to see what applies. Probably you need to put the license text somewhere for the users to see.

But yeah, the idea of the CC-BY license is that you can use stuff as long as you give attribution (check license for details).

Tuesday, August 14, 2012 - 21:19

I have now added pig and sheep to the animals. That means this set is hopefully complete, unless there needs to be done some minor corrections or something.

Sunday, August 12, 2012 - 19:52

Yes, I have planned to make both a pig and a sheep. So far, I've started on the pig and I hope I'll get around to finish and upload soon enough.


Any recolors would be nice, and let me know if you modify the animals and want the derived works in this same submission. Note that I recently changed the license of this submission to CC-BY 3.0 (or later) / GNU GPL 2 (or later), to allow for more uses.

Tuesday, July 31, 2012 - 21:22

@cemkalyoncu: I know it's really late to make an update, but I added a mace. If you haven't submitted yet, I hope it will be useful.

Monday, July 30, 2012 - 14:34

I don't mean to rain on your parade but I think you missed at least some authors in the authors text file: me (vegetables and stuff), Casper Nilsson (iron fences and tombstones) and Johann C (some rocks). Dunno if there are more stuff, but that's what I saw during my playthrough (and what I didn't see in the authors file).


I like the game though, and it's good that you had time to polish and fix bugs. Good luck in the competition.

Thursday, July 19, 2012 - 11:46

Thanks for the friendly comments!

Buch: I added some icons to the submission (in a separate png, not the archive).

Ablu: it was thought that the up-facing turtle shell would be the same as the down-facing one, but drawn behind a character. Hopefully that works.

Wednesday, June 27, 2012 - 22:22

@wulax: That knight looks really nice! I can't wait to see all your finished characters next to each other.

@gr3yh47: If I find time and energy, I might do sideview of the turtle shell. It probably won't take long but other things have taken priority.

@Bertram: I made a wood pile with some variations. Here they are, next to some smithing equipment. Hope you like it.

Monday, June 25, 2012 - 21:41

Update with meat, some sacks, and updated grass tileset (and growing grass).

@Bertram: I might be able to do a woodpile if you like. Do you mean something like just a few logs/sticks stacked facing the same direction?

Thursday, June 21, 2012 - 20:38

@dethe: no problem then, my bad for assuming everyone uses GIMP :P

@Buch: here's my latest sand tileset, with and without water. It might still be subject to change, but I think it's better now than before. As for the animations, I don't know. I might make topdown versions of the snake and fire lion, but that might be a lot of work and maybe I should focus on my fishing/farming tilesets. Anyways, I made an edit and recolor of the turtle shell, so it's an ice shield.


And I've finally continued working on the farming tiles a bit more. Here's some wheat in different stages of growth, as well as corn plants.


Wednesday, June 20, 2012 - 15:17

@dethe: I really like that pirate you've put together, I'm honored that you used my sword :). I look forward to seeing the pirate swing the sword. As for the axe you're requesting, I'm considering doing it, but I don't know if it would fit well with the slash animation (maybe backwards?). 

As for the layers, I think it's easier to just post a link to an xcf (instead of having to export the layers individually), if you have hosting which allows xcf files that is.

@melior: good idea to export the flare magic spells. Seeing them I was inspired to do some magic myself.

I present to you, "turtle shell" and "snakebite":

EDIT: also a lion.