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Wednesday, July 11, 2012 - 01:58

Correct, enemy powers are set automatically. Other transform power options you can check in powers.txt - there is sample power. Also there is sample untransform item in items.txt.

As for flying and rest enemy stats, they are redefined from enemy_name.txt file. So if you need some creature, that is not present in the game atm, you write new creature, and than write transform power to transform into it.

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