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Friday, March 3, 2017 - 10:02

You could just use one of the CC0 packs here on OGA and edit it if that is all you want to change.

Wednesday, December 14, 2016 - 15:21

Looks great! :)

I understand your struggles. However, you seem to be rather talented att creating art as well!

Thursday, December 8, 2016 - 06:53

I agree, we would need some more information. 

Tuesday, December 6, 2016 - 05:17

I've always used "Tiled" for making my 2D maps. There are many tutorials on how to use it (and it's free).

Monday, December 5, 2016 - 15:14

If you need any help regarding programming, web/game/databases/game launchers, send me a message. 


Looks great! :)

Thursday, November 24, 2016 - 08:15

Very pretty! :)

Saturday, March 26, 2016 - 19:32

/*Hi, I absolutely love the flare assets and am thinking of using them in a game. A quick question however - I would like to have boots, greaves, helms etc in separate layers (so that i can mix-and-match a little) the versions in this pack have the armour compiled into one spritesheet. I've tried for an hour or two to hide certain parts of the model whereafter I could render the scene but to no avail (blender). How did you accomplish this when doing so for the assets for flare? I would like to have a full-size spritesheet (128x128) for all armour pieces.*/


Nevermind, I wrote a parser for the animation files instead :) Great assets! Thank you for sharing them.


Monday, February 15, 2016 - 14:22

Very nice! Will you be making more? :)

Tuesday, January 19, 2016 - 14:59

Really nice idea! I was thinking the exact same thing. I would also contribute to said section.


Tuesday, November 3, 2015 - 17:13

Nice use of the sound effect! :) Didn't know that it would work so well in a game like that.