I noticed two issues with the updated version: there's one branch floating next to the tree, and the texture for the wood doesn't seem used.
Also, when used in game both versions significantly drop the frames per second of the game... Would it be possible to have a version with less branches? (I'm not sure if you can offer two versions here.)
I'd very much would like to use your fence, but the texture seems missing (there's one texture of type 'None') and the origin is at the the top of the fence, instead of at the bottom.
Could you please fix these issues or tell me how I can fix them myself?
I would like to use this excellent theme in my [url=http://www.radakan.org/]game[/url]. However we prefer ogg files because of legal reasons.
So could someone please upload an ogg version as well?
Those anatomy pieces are parts of a composite item (the body), so, yes, I'm talking abou items in a generic way.
A want-to-be-handy user interface should support all input devices available on the platform, e.g. mouse, keyboard, joystick, and touchscreen.
Thanks lattice!
I noticed two issues with the updated version: there's one branch floating next to the tree, and the texture for the wood doesn't seem used.
Also, when used in game both versions significantly drop the frames per second of the game... Would it be possible to have a version with less branches? (I'm not sure if you can offer two versions here.)
I'm using this very nice tree in [url=http://ww.radakan.org/]Radakan[/url], however I noticed that there are some glitches at the end of each branch after exporting to [url=http://www.panda3d.org/]Panda3D[/url]'s .egg format:
[img]http://tinusvl.dommel.be/radakan/tree.png[/img]
Someone at the #panda3d IRC channel told me that there might be an issue with the UV-mapping. Could this be the case, and if so, do you know how to fix it?
I'd very much would like to use your fence, but the texture seems missing (there's one texture of type 'None') and the origin is at the the top of the fence, instead of at the bottom.
Could you please fix these issues or tell me how I can fix them myself?
That works! It looks excellent, thanks a lot!
(I also had the center the end pieces, but I found that myself. :-D)
Great!
I've only been able to export the middle segment, because my blender skills are rather limited atm. Do you know how to export the end segments?
Original reply @ opengameart.org/content/plowed-rows
Great!
I've only been able to export the middle segment, because my blender skills are rather limited atm. Do you know how to export the end segments?
I would like to use this excellent theme in my [url=http://www.radakan.org/]game[/url]. However we prefer ogg files because of legal reasons.
So could someone please upload an ogg version as well?