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Sunday, July 14, 2013 - 15:16

I didn't have any influence on the name but I only refer to it as 'The Open Bundle', which I think is more catchy and accurate. I'm sure there were no bad intentions involved regarding the name.

For the bundle I did a deluxe version of my platformer graphics. While the pack here only features about 60 sprites, the deluxe version offers about 370.

That being said, I can't wait for it to reach the goal and upload my pack here under CC0 license! :D

Friday, June 28, 2013 - 06:06

That made me laugh for a sec :)

Monday, May 20, 2013 - 17:18

Anyway, what features I'd like to see:

1. Being able to reply to a private message.

2. "Textures in Pack" should filter images more, if it finds an SVG file it tries to display it but fails.

ex. http://opengameart.org/content/road-and-water-tiles-from-isometric-set

3. Ability to not save a change as a revision, sometimes it's a minor spelling mistake and it's just silly to save a revision.

4. Allow useres to add their Twitter, Facebook page etc. to their profile.

5. Make "Latest art" two rows instead of one to give new submissions more time on the frontpage.

6. Allow users to feature some of their submissions on their profile page.

7. 4 colums of submissions instead of 3 on user profile, to stay in line with the rest of the website.

Monday, May 20, 2013 - 15:58

It does tcaudilllg, you're a total nutcase.

Sunday, May 19, 2013 - 19:28

Thanks!

Sunday, May 19, 2013 - 14:50

The original assets are licensed CC-BY 3.0 but you distributed the sprite sheet as Public Domain, that is not allowed.

Source: README.txt included with original assets.

http://creativecommons.org/licenses/by/3.0/

Wednesday, May 15, 2013 - 19:49

These are great! Could be used for the icon of a game.

Friday, November 30, 2012 - 09:34

I wanted to keep the old one because you know, sometimes people like old better than new :)

Thursday, November 29, 2012 - 09:01

Yep, will start doing those in the form of expansion packs :)

Monday, November 26, 2012 - 17:33

No worries Bart, websites cost money.

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