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Tuesday, May 22, 2018 - 16:30

Thanks!
Maybe you're right and the "small soldiers idea" isn't that bad. But I still think other units should be way bigger. 
Another option would be to change the tile size from 32x32 to 64x64. That way there would be more room for small, but more detailed sprites. Anyway, thanks for your help. 

Tuesday, May 22, 2018 - 16:02

@Spring, okay I got a bit too much inspired by your soldier, thanks for the mockup :) I experimented with different art styles for those types of units. 

I like the idea of your sprite (1) [I removed the colored stuff to make it more clear looking for testing], but my first thought was that it somewhat lacked detail. It blurred out to the legs and I thought it looked to busy, not as minimalistic as I think it needs to be.

So I began to add some detail to the same sprite (2), and I think it has improved quite a bit.
But I still wasn't sure if the size is good as it is, so I tried to make it a bit bigger (3), but I'm not happy how it turned out.

Another option was to go even more minimalistic and just make a bunch tiny pixel-soldiers all on a single tile. I think they look kinda cute and matching to the simple design of the placeholder buildings but they also are very undetailed and maybe too small. Now I really don't know what I want to do, also in regard to all other units like tanks, spacefighters. Should they look ridiculously big compared to the buildings and soldiers? Should they be similar to the tiny example soldiers? Should everything be a lot bigger?

Also, this art style could be entirely wrong and maybe just needs another talented pixel-artist to look good.

I'd be happy for any suggestions and examples ...

 

Tuesday, May 22, 2018 - 10:35

@Spring nothing specific. You could draw a unit (Tank, something flying, soldier), new walls, buildings or something completely different as long as it fits into the setting and overall look and feel. :)

Thanks for doing that. 

Monday, May 21, 2018 - 23:49

@Spring The placeholder tiles are nothing more then this - placeholders. I think they look nice and they represent the direction I want to go with new visuals. If you're capable to create a new, similar art style, then I'd love to see more :)

Monday, May 21, 2018 - 03:04

Great extension set. I'm using the tiles as placeholders atm for my current game project.
I'm still looking for someone who wants to create more art!

https://opengameart.org/forumtopic/need-pixel-art-for-a-tile-based-strategy-game-sci-fi-setting

Monday, May 21, 2018 - 03:01

Great tileset. Using them as placeholder atm for my current game project.

https://opengameart.org/forumtopic/need-pixel-art-for-a-tile-based-strategy-game-sci-fi-setting

Monday, May 21, 2018 - 02:52

@Spring Thanks for you offer! 32px icons is not all I need. The units need to be animated later on, so this should be considered when creating them. Their are also some other sprites I need like the buttons, effects for damage, movement etc. Would be awesome if I can find someone who wants to contribute more then just the units, but they can be a good starting point.

@DezrasDragons
Thanks for the links. The set is really nice, some buildings seem to work fine for my needs. I'll use them as placeholders for now. I updated my  mock up to give a more distinct impression of what I want to archive. 

Tuesday, August 30, 2016 - 14:48

Glad you like it guys, thanks.