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Tuesday, November 21, 2017 - 23:11

@BlueCarrot16 - I've scoured the Universal Spritesheet several times... somehow I managed to miss the formal set. I swear I'd gone through every folder, too. Still, Makrohn / JRConway's collection doesn't include everything; a chunk of the things Farrer unlocked weren't in there, as well as Nila122's armor and clothes sets and all the children pieces, which are actually very well made.

A pull request is a really good idea. I fully intend to release everything on OGA once I finish QA-ing the set as well, but I didn't want to start releasing the pieces until it was more complete. I'll probably go by body type, since I'm over halfway done with the women right now. (Besides, I don't have a choice about that with the SA license. :D ) So look for a full, scoured women's kit in the next month!

Tuesday, November 21, 2017 - 08:26

Squeeee!!!! Thank you so much! This is awesome! I have glasses now! Glasses! ... And I really needed that dress shirt and long-sleeve blouse. Into the Creator with them.

Some of these were high on my 'need to acquire' list. Thank you Farrer!

Tuesday, November 21, 2017 - 03:00

Hey there! I'm adding this asset as a body type to my LPC Character Creator! We don't have any clothing assets for him yet, but once I square out the rest of the bodies, it's on my to-do list!

Tuesday, November 21, 2017 - 00:33

Also, thanks for the heads-up on Capbros' tool. I'm checking it out now!

When you say 'formal wear already in the set', could you point me to what you're talking about? I don't believe I've seen a collared shirt and vest in the LPC collection.

Edit: Found it! ... Crap, it's an .xcf file. I really, really don't want to download GIMP just for a file conversion. :( I love my photoshop.

These are the LPC character assets I can't get to due to GIMP formatting-- If any kind soul would take the layers and make sprite sheet .png's out of them, I'd be so, so happy. @_@

Tuesday, November 21, 2017 - 00:16

Oh, that's amazing news!! I've been wanting more non-armor-options for men so badly, so this is perfect! Thank you so much!

Right now I don't have any automatic recoloring in my program. I'm using a manual method in photoshop where I have a swatch of all the colors in the asset on the far side, and I just use the fill bucket with the 'contiguous' option unchecked to recolor everything. It takes twenty seconds a file or so.

Husband's getting on my case about just using batch files, but I kind of like having a mindless, relaxing 'click click click done' routine. I'd be so happy to make recolors for the things you're working on; just send me a note!

Monday, November 20, 2017 - 00:28

Hyptosis also has a fair amount of plants and shrubs, if you want to 'decide' what things are and go from there with filler art.

I've made some plant specific repacks of this submission and this CC0 submission a little while ago, which I'll add on for you:

Plants

 

Also, some rocks from the same source, while I'm at it:

Sunday, November 19, 2017 - 20:29

Hey, you're using my apple trees! :D

If you're going for LPC style, my colony survival game uses that graphics set, and I was planning on something similar for plants / survival (though I was going to make a really big deal out of cannabis, given its bajillion real-life uses.) So we've got some similar goals?

There's cattails already in the LPC set: this atlas, near the bottom right. It also has a sprouting coconut and a growth cycle for something that looks kind of like hay or straw? A couple kinds of mushrooms, too. This plant repack has a small selection of trees from the others; I'd use the pink ones for cherry.

Those aside, I'd be interested in making a few accurate-to-real-life things, I think, but only if the LPC style was continued, so I could use it, too. Note that it'll be hard to be too close, since this is pixel art.

Thursday, November 9, 2017 - 22:37

I'm going to assume you want the vector art, sooo...

There are modular building pieces in here, though a little more simplistic than what you posted: Kenny's platformer buildings

 

If you were okay with pixel art, there is a lot of stuff for that, too. I also might be willing to put up more detailed things in vector-- I collect Victorian and craftsman house plans.

 

 
Friday, November 3, 2017 - 17:09

 

I'm finalizing the color palettes for the clothing, and I'd love some feedback! Here, or on my dev blog (preferably the dev blog-- the images display better there).

 

Thursday, October 26, 2017 - 13:17

Rendering is in! :dances:

Just look at all of these little guys!

 

Sadly, still no word from server-man. Soon, though. Lots of pestering. Stupid c-Panel password locks.

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