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Tuesday, September 19, 2017 - 21:39

@FiveAsOne: Everything is coming along nicely :) Haven't had much time to implement new stuff as I have been responding to feedback/updating the demo/planning for the full game. The demo is of course a bit buggy still, as it is really bunch of ideas built on top of each other (the code is a mess). Work has begun on refactoring the code with the planning in mind for the full release and it's going awesomely :D

Wednesday, September 6, 2017 - 08:15

@FiveAsOne: Violet Pop is my favourite Dread Runner yet! I love it! And the stage opening is looking SWEET! 

Thursday, August 31, 2017 - 21:49

@FiveAsOne: You are a god of pixels. Could I bother you to do a a pallete swap of this fella with a more "robot" pallete/style for GG?

Tuesday, August 29, 2017 - 11:52

Thanks for the support everyone! I am happy to say that the alpha demo is now available for download! Check it out at my itch.io, indieDB or gamejolt pages!

Itch.io

IndieDB

GameJolt

The trailer is also released if you need a quick preview of the game and want to spread it around to your friends! Watch it here!

 

Much love,

uxas_omega / Cosmic Crystal Games

Sunday, August 27, 2017 - 02:55

@FiveAsOne: Thanks bro, good stuff as usual :)

@Tyran: Glad you dig it! Demo is coming real sooooooooon haha

 

While I'm here may as well throw up a new gif!

Beat the boss and GTFO!
gg_01

Saturday, August 26, 2017 - 03:32

Looks awesome man! So many great metroidvania-style assets here on OGA. I was very, very close to pursuing a Castlevania-like game using that character spritesheet before starting my current project. Glad to see it being put to good use! :D

Friday, August 18, 2017 - 03:42

***UPDATE 18/08/17: updated with new gameplay videos!***

So I've been trying to record some footage for trailer-making and I thought that in the meantime I might just share some gameplay with everyone to better demonstrate the mechanics in motion... and show off the current levels too ;)  Dive in!


Gameplay videos:

- Stage 1 -

- Stage 2 -

- Stage 3 -

- Stage 4 -


As usual, follow along at any of the aforementioned links, although Twitter is probs the most frequently updated ;)

 

Thanks everyone!

Friday, August 11, 2017 - 13:42

***UPDATE 12/08/17: updated with new screenshots/logo/info***

I have been working on polishing a lot of things lately as the release of the alpha demo comes ever closer :D Most notable additions in this week's update include more particle effects on enemy explosions (like sparks, pieces and smoke); the addition of Mega Man/Zelda-esque screen transitions that really smooth out the gameplay; a ton of little art pieces here and there; and work on some important settings stuff like rebindable controls!

See the new GIFs in the updated OP for more detail! And stay tuned at any of my links if you like what you see, demo is coming real soon...

 

Also Spring, I managed to switch the language and Bogstav Spillet is awesome! Never played a letter-matching game before and I became quite addicted playing it with my morning tea haha

Friday, August 4, 2017 - 08:42

Just tried whipping one up myself and this is the result. Pretty happy with it actually :) Thoughts?

 

GG_logo

 

Also, super cool stuff Spring! Now if only I could read Danish...

Friday, August 4, 2017 - 06:12

Definitely interested in getting a logo for the game done. Do you do logos per chance Spring?

 

EDIT: Also, what are you working on? Would love to check it out if it's up anywhere!

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