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Thursday, January 23, 2020 - 05:54

I am also interested in knowing.

My 2cents, and I am no artist, is that 3D is better.

Tho artists might be able to "draw" a single frame faster than 3D artists, 3D offers much more functionality.

If you hire a 3D modeller to bone and texture your creation, you can still animate it your self by using bones. 

On the other hand, having a 2D High quality (something you might not get in 3D) Asset, divided into parts properly (head, torso, arms, pants, legs) and animated with bones can also be faster then drawing specific frames. Again I like 3D as you can go side, top, isometric, the works...

Looking at Fiverr.com, 2D and 3D seems to be selling at the same price range, of course, that is just what you see when you look...

 

Again I have no experience in this kind of thing, and keen to hear what others say.

Wednesday, March 6, 2019 - 09:09

Heya Man... Ledgend!

I am working on a zombie game, few more issues to iron out then I will be rolling out on mobile.

You think this is sutiable? Got something else you would rather recommened? 

 

You can check out the browser version if you'de like, bit slow, but still the exact same game.

https://gamejolt.com/games/zombiq/386103

I believe credit where credit is due, so I added your name on startup (like I say will be the same for mobile),  let me know if you perfer not to/what to use something else.

 

Take care.

Saturday, December 29, 2018 - 10:47

It was very helpful seeing other these other products and sites. Proven once again there are so many resources out there to make the job easier. 

I will defo appriciate any help I can get, i am just starting up and still finding my feet.

 

I used Icograms.com to create a little temp map that I have at the moment but I will need many more maps and ideas for them and I am not sure if sticking with Icograms is a good idea as I am abit concered about the limitation like brining in new buildings. There are tons of free useable building in tile sheet, and even creating is easy, but with isometric maps it wont be that easy.

I am planning on launching a playable demo within the next few days for the rts style game, but my concern is that if I have new maps in either Tiled or RPG maker, which is pretty neat quality, then I have to drop the Icograms map. What are the thoughs on this? Switching maps styles like that? It is possible to make the new maps a completly different "feel" and keep the existing isometric maps, but is this wise? Or rather from start use a stable map making platform?

 

These questions keeping me up at night and there is no one i can go to and talk too.

 

Saturday, December 29, 2018 - 10:24

Brilliant work.

Hope your venture worked out.

 

This was not exactly what I was looking for, but it is helping tons with the design process :)

 

Friday, December 28, 2018 - 07:05

Thanks for the feedback, much appriciated.

My main problem is probably just lack of patience...

I have spent the last couple of days in a look, starting with trying to create a tile map, for a few hours, get annoyed, spend a load more hours on the net looking for maps. lol, insanity.

 

I decided for now, or atleast trying to stick to the idea of rather fininshing my game with a blank temp map and later, if I havent figured it out yet, just get someone else to make a map.

 

Stay awesome :)

Tuesday, December 25, 2018 - 14:01

Really cool.

 

Added this to my beta version game and I like.

Added your name to the special mentions list, hope that is cool.

 

https://gamejolt.com/games/zombiq/386103

 

:)

Monday, December 24, 2018 - 03:11

@dulsi Thank you for your reply, i changed the post abit with abit more "exact" info.

 

I changed my post to be abit more direct, however this is an idea that can bloom.

If you are reading this and have alot of other ideas, please do share.

Saturday, December 22, 2018 - 13:06

Thanks! 

Abit old, but I have a use case and I want you to tell me if I am being silly doing this, still going to debate this with other designers soon.

 

I am too lazy to make full maps using sprites, so I find maps already created, not the map I am using already have people on it, so instead of created a person object in my game to represent the person and make it clickable, i am just going to create a object with this transpart image and place it over the person... And the cool thing is I can strech the image as much as i want... no one will know... lol.

Friday, December 21, 2018 - 12:00

These tiles looks really nice.

 

Is there anyway to get the full maps already created?

I suck at making maps from tile sets :( 

 

Much appriciated :)

Friday, December 21, 2018 - 11:48

Love these.

 

Anywhere where I can find maps already created like in the preview?

I am dying to make a game or two, but I suck at creating maps.

 

If there is any "maps" created that I can use, please share with me.

More than willing to credit.

 

Ideas:

A town with a few buildings (if it is a snowy map then it will be ideal for a xmas game)

A large, maybe 2 or 3 maps of forsts, with entrances leading to dungeons and a few maps of dungeons?

I am following the Larry games approch where there is a map, and at some point you will click/tap the entrance and go to another area.

Something simple.

 

Stay awesome :)