Does RPGMaker allow uploading their tilesets to websites?
As for the format, this easyrpg page mentiones something about a converter: https://easy-rpg.org/wiki/development/editor I suggest you investigate or contact the easyrpg people. :)
Wheel is missing though,a wheel.obj that was lying around (either my own export or one of yours(?)) was offset on the new texture.
I'm not sure how fast I can finish the ther two svgs and I will have to create new wheels for seat and evo, as well as probably add some shading to the seat. I will try to get *something* until the end of the month.
Hm.. it might be good if the wheels had different textures on the two sides (although they're probably used in an incompatible way for that purpose in the game.. so nevermind :) )
I will have to try to use the nimrud template. There might have been some problems and there's the advantage of having a pre-existing texture, which is known to work - this makes it much more easier for me by being able to imitate key coordinates and positions of nodes and labels.
The art archive is missing two files it seems.
Were they made by you by the way?
Does RPGMaker allow uploading their tilesets to websites?
As for the format, this easyrpg page mentiones something about a converter: https://easy-rpg.org/wiki/development/editor I suggest you investigate or contact the easyrpg people. :)
These graphics were incredibly useful at a Berlin game jam yesterday!
Here's a preview:
I will upload the set soon to OGA.
http://openclipart.org/detail/10814/helicopter-by-klsgfx-10814 might suit your needs, if you're ok with side-view (trees and buildings already are...)
Thanks farrer,
I think I managed to put the eva/evo svg into place:
svg http://ompldr.org/vZXRuZg
png http://i.imgur.com/jl4V7.png
Wheel is missing though,a wheel.obj that was lying around (either my own export or one of yours(?)) was offset on the new texture.
I'm not sure how fast I can finish the ther two svgs and I will have to create new wheels for seat and evo, as well as probably add some shading to the seat. I will try to get *something* until the end of the month.
EDIT: screwed-up textures are fun! http://blog.wolfire.com/2009/04/always-initialize-your-memory/
Hm.. it might be good if the wheels had different textures on the two sides (although they're probably used in an incompatible way for that purpose in the game.. so nevermind :) )
I love this track!
The real-piano (sorry, I have no clue what I'm talking about) feels out of place to me presonally.
How did you make the track? If it's a tracker song, it'd be cool if you uploaded the tracker file!
Cheers
Do you have a list of file names? I'm sure we (probably using google search + "site:opengameart.org" can help you. :)
Thanks for taking giving credits seriously!
Thanks for this great track! We put it into Nikki and the Robots and it will be in the next release (first one to contain music).
Mumu: very pretty jewelry 'snowflakes'! Please submit to OGA. :)
I will have to try to use the nimrud template. There might have been some problems and there's the advantage of having a pre-existing texture, which is known to work - this makes it much more easier for me by being able to imitate key coordinates and positions of nodes and labels.
For now, here's how far I got with the old one: http://ompldr.org/vZXNjcw
previews:
http://i.imgur.com/ORBRJ.jpg | http://i.imgur.com/uP8Xy.jpg | http://i.imgur.com/Z6XfV.jpg
Some inspiration images: http://i.imgur.com/MBM7V.jpg
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