Thanks for the example. It sounds to me as if thunder was mostly used for the sounds in this film, interesting.
I added a zip with only the new splash .wav files and a zip with both the old and new sounds as .ogg vorbis to tiny-naval-battle-sounds-set. Is this suitable?
I had to tinker with blender after all to make some room and re-unwrap some sections of both the seat and wheel (it was SO comfortable to already have the sections in different parts of the uv map and not having to do this from scratch!)
I could use some comments, For example about my choice of "ads". Is this fun? Stupid? Should I change things like "grep" to "grep inc" to make it seem more of a parody? Or not brainwash players into getting comfortable with *nix commands at all? :) Anybody who would play a racing game is welcome to give their "two cents".
@VividReality each track can have its own license, you will have to check the track pages. In the past each "album" could have its own license, so often one album will have only one license. Some artists don't use the same license for all their tracks/albums though.
Well you started the thread, so I thought you had a vision of what kind of tracks you wanted to recommend? :) I'd go for "what music would be fitting in (open source) games? You can have a window with some game video ("let's play") playing muted while you check out music to "test" whether it feels good in combination with games. :) I'm not aware of any open source game projects that are looking for music... well, except Nikki and the Robots, which could use some more chiptuney tracks for its free game mode ( currently music is not in the public release, see http://code.joyridelabs.de/nikki/data/music/ for the music that will be in the next one).
EDIT: farrer, thanks a lot for doing all that UV map work. It's very brain-mangling to me trying to work with blender when I really just want to draw in Inkscape. :)
Glad the shot/hit sounds are good enough.
Thanks for the example. It sounds to me as if thunder was mostly used for the sounds in this film, interesting.
I added a zip with only the new splash .wav files and a zip with both the old and new sounds as .ogg vorbis to tiny-naval-battle-sounds-set. Is this suitable?
Now with additional preview for added splash sounds.
I'll just delete the video then.
I had to tinker with blender after all to make some room and re-unwrap some sections of both the seat and wheel (it was SO comfortable to already have the sections in different parts of the uv map and not having to do this from scratch!)
2MB zip of everything in the seat dir, just so I don't forget anything...
I could use some comments, For example about my choice of "ads". Is this fun? Stupid? Should I change things like "grep" to "grep inc" to make it seem more of a parody? Or not brainwash players into getting comfortable with *nix commands at all? :) Anybody who would play a racing game is welcome to give their "two cents".
It's hard to understand in-game. Here are the lyrics: https://github.com/ChrisJan00/CowAttack/blob/master/sfx/song-lyrics.txt :)
Based on trigger-nimrud (contains correct .vehicle file) I tried to finish the Fox Mark II. Suggestions welcome!
PNG
SVG (probably needs Google Web Fonts to properly display)
Skin Demo Video
Great track! We used it in http://chrisjangames.wordpress.com/2012/07/26/attack-of-the-cows-from-outer-space/ and I sang to it even ^^
Here's the game with lin/win/osx binaries: http://chrisjangames.wordpress.com/2012/07/26/attack-of-the-cows-from-outer-space/
@VividReality each track can have its own license, you will have to check the track pages. In the past each "album" could have its own license, so often one album will have only one license. Some artists don't use the same license for all their tracks/albums though.
Well you started the thread, so I thought you had a vision of what kind of tracks you wanted to recommend? :) I'd go for "what music would be fitting in (open source) games? You can have a window with some game video ("let's play") playing muted while you check out music to "test" whether it feels good in combination with games. :) I'm not aware of any open source game projects that are looking for music... well, except Nikki and the Robots, which could use some more chiptuney tracks for its free game mode ( currently music is not in the public release, see http://code.joyridelabs.de/nikki/data/music/ for the music that will be in the next one).
Latest EVO/EVA progress. Have no inspiration, could use suggestions. Will try to get started with the other UV maps.
http://i.imgur.com/nnZ2p.png
http://ompldr.org/vZXcwNQ
EDIT: farrer, thanks a lot for doing all that UV map work. It's very brain-mangling to me trying to work with blender when I really just want to draw in Inkscape. :)
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