Hey, I used a short loop version of this track in a HTML/CSS abstract point-and-click adventure game-jam game: http://g.qubodup.net/lrl/. Thanks a lot!
gnudist: thank you, you set the bar for today's humor in my life. (I only was able to get it because I watched "the fantastic mr fox and googled "goose liver doughnuts" afterwards a few months ago. so yeah, learning is fun!)
I took the liberty of splitting the music into another pack! Thanks for uploading this stuff here! (how did you make the music and how did you edit the sfx btw?)
To me, not having to contact the artist is a major benefit of freely licensed art: permissions are already clearly (EDIT: OK, maybe not so clear...) laid out.
Hey, I used a short loop version of this track in a HTML/CSS abstract point-and-click adventure game-jam game: http://g.qubodup.net/lrl/. Thanks a lot!
Beautiful!
You have to upload the greener one again in the "files" section though. RIght now it is a preview only.
Creepy! I added a bunch of tags.
added preview, hope you like it :)
command used: montage */* 128x128+0+0 all.jpg (should be easy on Linux and OS X)
gnudist: thank you, you set the bar for today's humor in my life. (I only was able to get it because I watched "the fantastic mr fox and googled "goose liver doughnuts" afterwards a few months ago. so yeah, learning is fun!)
What does "with a bitcrusher" mean? Googling "bitcrusher" gave me some 8bit noise samples..
EDIT: the gameover is awesome. Not sure it's sound or music though ^^
I love the duck plant!
I took the liberty of splitting the music into another pack! Thanks for uploading this stuff here! (how did you make the music and how did you edit the sfx btw?)
Nice! I can see the orange fellow getting a place in Linwarrior 3D
To me, not having to contact the artist is a major benefit of freely licensed art: permissions are already clearly (EDIT: OK, maybe not so clear...) laid out.
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