You are right, a cubase project file would only be useful to users of cubase (or someone who can import it into another DAW they are using) and MIDI is great because anybody will be able to use it.
They will not be able to create the same sound without the same setup, but the melody is still a great source I think.
And you are right of course, proprietary samples are not something one can share.
I agree that the source will be of little value to many but so what? :) Supporting a culture of sharing the project files might have no result but it could have small results by having people who use the same software create nice derivates/remixes or it could turn people to support foss DAWs because they like the sharing model, so they can share their sources or it will cause musicians to support development of converters or make them demand an open music project file format.
All just speculation. I think the minimal positive result will be that very few will be able to directly use the sources of proprietary DAWs and that it will motivate others to share their sources, when they see that people are doing it and using the sources.
DAW - Digital Audio Workstation - perhaps not the right term to use, sorry in that case :)
> Maybe I would think otherwise if there would be a community of people actually sharing their sources and I could see the consequences of it right in front of my eyes
Fair enough I'd say. This reminds me that LMMS has a sharing platform: Share your songs!
>Also you have to be aware that many tracks actually do not only need the original DAW to be played but also libraries, plugins and sometimes even expansions to plugins.
Sure, most of the time it wouldn't be usable I suspect, on the other hand, open source artsts are not bound to open source tools. I also believe that a higher need for being able to edit proprietary softare's sound formats will make it more likely for FOSS converters to appear.
> I just realized that my response was almost completely offtopic, as you only asked for further examples...
Bah! It's a thread. Just imagine everybody posting links and not telling his opinion. boo-ring. I might not agree with you, but you're being very fair and it is still interesting to read your opinion!
When "free" means OGA-free, then the answer is yes, as there exist much free content on the web, which is being used for freeware and commercial, but not for OGA-free games.
I think there are a few excellent games on this list.
It was tidbit :) I write about many projects on http://freegamer.blogspot.com (I'm not the only author there) and I was the "lawyer" (license guy) of parpg for a short while. I also do web layouts (DH's, Radakan's and PARPG's layouts have been made or tweaked by me). I'm not in any serious relationship with any project though.
Pompei2: a nice gallery of cute (because small :) ) concepts. I also didn't know arkana was a live project. The pages for the project really should be cleaned up (there are so many of them..)
Iconoclast: That was you? I don't keep track of usernames well :) I also like the kind of game development you describe, I wish PARPG would have chosen that path (I'm convinced they would already have some playable story by now if they did). I didn't know DH was lore-fixed as well, I thought only in love with procedural-generation. :)
I think what comes closest to that is DungeonHack. There are a few concept sketches that could be modelled: [1, 2, 3].
Radakan's concepts could be used for inspiration as well, the game idea appears to be more of a text adventure/rpg with 3D view.
jClassicRPG could make use of buildings, but there are no specific requests regarding buildings (only a general request for tiles from which the engine can construct buildings).
PARPG is a 2D RPG in development that uses rendered 3D models. They're looking for war runis right now.
You are right, a cubase project file would only be useful to users of cubase (or someone who can import it into another DAW they are using) and MIDI is great because anybody will be able to use it.
They will not be able to create the same sound without the same setup, but the melody is still a great source I think.
And you are right of course, proprietary samples are not something one can share.
I agree that the source will be of little value to many but so what? :) Supporting a culture of sharing the project files might have no result but it could have small results by having people who use the same software create nice derivates/remixes or it could turn people to support foss DAWs because they like the sharing model, so they can share their sources or it will cause musicians to support development of converters or make them demand an open music project file format.
All just speculation. I think the minimal positive result will be that very few will be able to directly use the sources of proprietary DAWs and that it will motivate others to share their sources, when they see that people are doing it and using the sources.
DAW - Digital Audio Workstation - perhaps not the right term to use, sorry in that case :)
> Maybe I would think otherwise if there would be a community of people actually sharing their sources and I could see the consequences of it right in front of my eyes
Fair enough I'd say. This reminds me that LMMS has a sharing platform: Share your songs!
>Also you have to be aware that many tracks actually do not only need the original DAW to be played but also libraries, plugins and sometimes even expansions to plugins.
Sure, most of the time it wouldn't be usable I suspect, on the other hand, open source artsts are not bound to open source tools. I also believe that a higher need for being able to edit proprietary softare's sound formats will make it more likely for FOSS converters to appear.
> I just realized that my response was almost completely offtopic, as you only asked for further examples...
Bah! It's a thread. Just imagine everybody posting links and not telling his opinion. boo-ring. I might not agree with you, but you're being very fair and it is still interesting to read your opinion!
When "free" means OGA-free, then the answer is yes, as there exist much free content on the web, which is being used for freeware and commercial, but not for OGA-free games.
I think there are a few excellent games on this list.
Is this a survey? Or are you picking a language to use for programming games for yourself? :)
Thanks! It will be probably used in Radakan. It looks surprisingly ok in a 3d setting: http://img121.yfrog.com/i/screenshot2010012916401.png/
I recommended it to a racing game project and you can already see a first use preview http://groups.google.co.uk/group/racer-dev/browse_thread/thread/e0489130...
It was tidbit :) I write about many projects on http://freegamer.blogspot.com (I'm not the only author there) and I was the "lawyer" (license guy) of parpg for a short while. I also do web layouts (DH's, Radakan's and PARPG's layouts have been made or tweaked by me). I'm not in any serious relationship with any project though.
Pompei2: a nice gallery of cute (because small :) ) concepts. I also didn't know arkana was a live project. The pages for the project really should be cleaned up (there are so many of them..)
Iconoclast: That was you? I don't keep track of usernames well :) I also like the kind of game development you describe, I wish PARPG would have chosen that path (I'm convinced they would already have some playable story by now if they did). I didn't know DH was lore-fixed as well, I thought only in love with procedural-generation. :)
3D RPG you say..
I think what comes closest to that is DungeonHack. There are a few concept sketches that could be modelled: [1, 2, 3].
Radakan's concepts could be used for inspiration as well, the game idea appears to be more of a text adventure/rpg with 3D view.
jClassicRPG could make use of buildings, but there are no specific requests regarding buildings (only a general request for tiles from which the engine can construct buildings).
PARPG is a 2D RPG in development that uses rendered 3D models. They're looking for war runis right now.
Totally amazing... and the pixel style render blows my mind o_O
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