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Saturday, April 10, 2010 - 18:53

kind of cool, the edgy look is awesome. The shield makes no sense to me, but in my opinion, sense is for reality and only for games when it's really fun.

Friday, April 9, 2010 - 19:35

Creativity is not for me. :|

Thursday, April 8, 2010 - 19:57

Actually yes, the 2d version looks very sprite-able :)

Thursday, April 8, 2010 - 17:29

looks very interesting, but I was confused by the preview, I thought it might be the UV map at first :D

3D previews for 3D models is probably a good idea ;D

Tuesday, April 6, 2010 - 14:10

I spread the word a little and am eager to see what you'll come up with :)

Tuesday, April 6, 2010 - 07:26

cute! :3

*g*
Thursday, April 1, 2010 - 12:03

*g*

Monday, March 29, 2010 - 13:29

heh, congratz!

Monday, March 29, 2010 - 08:54

@Robin please excuse, I didn't mean to express "if true" but rather "if that is what you meant" :)

Monday, March 29, 2010 - 06:43

Hi!

http://www.openclipart.org/search/?query=hourglass and http://www.openclipart.org/search/?query=health might be a first stop.

Your game's graphics are very pretty. Are the assets freely licensed (like stuff on this site) or are they comes-with-XNA material (never touched any xna)? :)

I noticed that violetland ( http://code.google.com/p/violetland/ ) might have a fitting icon style, so you might want to take a look at their assets as well.

 

Is there any source code of your project available? I only saw the zip and it seemed to contain only binary.

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