Nice! Although It might look better if you flipped the walls vertically, and had the depth at the bottom? Perspectives can be mixed and matched really IMO. If it looks good, it is good :)
This is what I use for pixel art...tiles are its specialty but it does all things good IMO. Its just a case of persevering and learning the software and its shortcuts...
It's getting better. Sounds like you now know what to do! Don't sweat it too much. Get to a point where you're happy with it and move on I reckon... If it plays well, graphics aren't super important. Likewise you can't cover up a bad game with nice graphics ;)
Looks good. Switch out the pixel icons and it will be just fine. The rendered skull in the Ui should really be vector in the same style as the garguoles but you could get away with that one I reckon...also the moon seems to be stuck on the background? I would simply get rid of it...hope that helps.
That sounds like a book I need to read :)
I can make some assets for this no problem. I will make a start with what you mentioned here and feel free to pm me with a more detailed list.
I would say August is the best idea too.
Whaaaat! This looks sick! I will give this a whirl for sure. A good one for the kids to try also :)
Nice! Although It might look better if you flipped the walls vertically, and had the depth at the bottom? Perspectives can be mixed and matched really IMO. If it looks good, it is good :)
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Pyxel Edit
Excels in pixel art tile creation. A free version is available.
https://pyxeledit.com/get.php
This is what I use for pixel art...tiles are its specialty but it does all things good IMO. Its just a case of persevering and learning the software and its shortcuts...
It's getting better. Sounds like you now know what to do! Don't sweat it too much. Get to a point where you're happy with it and move on I reckon... If it plays well, graphics aren't super important. Likewise you can't cover up a bad game with nice graphics ;)
Nice one! Looking good! Fresh eyes work wonders :) For play testing also ...
Looks good. Switch out the pixel icons and it will be just fine. The rendered skull in the Ui should really be vector in the same style as the garguoles but you could get away with that one I reckon...also the moon seems to be stuck on the background? I would simply get rid of it...hope that helps.
Try this invite mate -
https://discord.gg/U5P988N
see you there!
That sounds like a book I need to read :)
I can make some assets for this no problem. I will make a start with what you mentioned here and feel free to pm me with a more detailed list.
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