Ye you could but its no biggie. I will follow the links anyway....I just altered the rules to state that you have until the end of the voting period to upload any art made specifically for the jam if you want it to be considered for eligability. I'll create a community topic to re-iterate. Cheers!
Ok I had a quick go mate here are some pointers.....
1. When you draw sprites start with basic shapes. If you can tell what it is without detail, youre off to a good start.
see - start with shapes image.
2. Then you need to decide on a light source. Top left/right is an easy choice. Body parts that are further back are darker.
see - light source pic.
3. You used too many colours which leads to unnecessary pixel placement. A base colour, shadow and highlight are all that is needed for each part of the sprite. Sometimes only 2 colours will suffice.
4. Youre idle animation was a little busy. 4 frames for breathing is ok. If you want to add the blink then extend it to 8 frames.
see attached gif.
5. A very simple walk can be achieved in 4 frames. Its a bit like a waddle.
see attached gif.
6. I also did a better walk but that requires a lot of re-drawing so its best to start with static characters so you get good at identifying and using shapes. Then animation becomes easier.
see attached gif.
7. use a grid in your editor of choice to make a sprite sheet. This character fits well in a 36 x 36px frame.
Woot! Thanks for your support everyone. I really appreciate it :) I almost feel guilty for hoarding all the gold trophies.......almost hehe ;) Big shout out to everyone who participated and withthelove for organising and coming up with the cool themes that inspire people in many different ways. Cheers!
No way :) Thank heaps for the support.....I must say that I originally joined OGA because I wanted to learn coding and needed art but the art challenges urged me to take the plunge and try....now I prefer pushing pixels and coding sucks ha! :) Mucho appreciation for the other entries. All excellent submissions, especially the music!!! Peace...
Ye you could but its no biggie. I will follow the links anyway....I just altered the rules to state that you have until the end of the voting period to upload any art made specifically for the jam if you want it to be considered for eligability. I'll create a community topic to re-iterate. Cheers!
Oh nice!.....wowser, 12 more people joined yesterday! Up to 47 so far :) We might get a few entries hey. Everything crossed!
Ok I had a quick go mate here are some pointers.....
1. When you draw sprites start with basic shapes. If you can tell what it is without detail, youre off to a good start.
see - start with shapes image.
2. Then you need to decide on a light source. Top left/right is an easy choice. Body parts that are further back are darker.
see - light source pic.
3. You used too many colours which leads to unnecessary pixel placement. A base colour, shadow and highlight are all that is needed for each part of the sprite. Sometimes only 2 colours will suffice.
4. Youre idle animation was a little busy. 4 frames for breathing is ok. If you want to add the blink then extend it to 8 frames.
see attached gif.
5. A very simple walk can be achieved in 4 frames. Its a bit like a waddle.
see attached gif.
6. I also did a better walk but that requires a lot of re-drawing so its best to start with static characters so you get good at identifying and using shapes. Then animation becomes easier.
see attached gif.
7. use a grid in your editor of choice to make a sprite sheet. This character fits well in a 36 x 36px frame.
see grid example image.
Hope that helps!
Woot! Thanks for your support everyone. I really appreciate it :) I almost feel guilty for hoarding all the gold trophies.......almost hehe ;) Big shout out to everyone who participated and withthelove for organising and coming up with the cool themes that inspire people in many different ways. Cheers!
@joe Strout Mini Micro looks cool! If you want you can start a community topic on the jam page.
Cheers!
Here is my entry
https://opengameart.org/content/lucky-leprechaun-platformer
It was a close one for sure :) congrats guys! Looking forward to some updates on both these games. Well done!
Brilliant concept and should be a regular ;)
No way :) Thank heaps for the support.....I must say that I originally joined OGA because I wanted to learn coding and needed art but the art challenges urged me to take the plunge and try....now I prefer pushing pixels and coding sucks ha! :) Mucho appreciation for the other entries. All excellent submissions, especially the music!!! Peace...
I live streamed a play through on twitch and made a video about the jam.
https://youtu.be/xFGQ3PfLdCo
Great job with the games, they are both excellent :)
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