Hey Tom. Nice to meet you! The concept hasn't really been discussed as of yet. It's a worms clone sure but what would make Annelids differ?
the fun of worms is a combination of strategy, aiming skill and humour. There have already been variations that expand upon the original gameplay like real time strategy instead of turn based for example.
That was actually my first thought but it's been done already. With that said plus the mention of online multiplayer by joe my next idea is a battle Royale which seems to be all the rage these days :)
the player could parachute into the world map and go searching for the other worms or even link up with team mates. All done in 2d side view of coarse.
i thought the art challenge would lead into making games based on the ideas. So that would be the theme for the fall jam? That might keep participants more focused on the 'ideas' if they run in succession IMO.
Congratulations Spring! Almost a landslide :) Well deserved I must say. Big shout out to everyone who participated. There are lots of good games in the making. I hope you all keep updating and improving them. I personally enjoyed playing all the games. Even the broken game gave me a chuckle because it lives up to expectations at least XD. Looking forward to the next jam! :)
p.s. those certificates look sweet! I can only hope to achieve one some day ;)
Hey Tom. Nice to meet you! The concept hasn't really been discussed as of yet. It's a worms clone sure but what would make Annelids differ?
the fun of worms is a combination of strategy, aiming skill and humour. There have already been variations that expand upon the original gameplay like real time strategy instead of turn based for example.
That was actually my first thought but it's been done already. With that said plus the mention of online multiplayer by joe my next idea is a battle Royale which seems to be all the rage these days :)
the player could parachute into the world map and go searching for the other worms or even link up with team mates. All done in 2d side view of coarse.
@bobjh wow that's a gripping intro. I really like the sound of the world you created. Brilliant.
True that. I have mucho enthusiasm but zero experience so I will chip in wherever I can :)
I could help out with the Sfx. I have a ton of ideas :) I can propose a game design. Others should too then we pick out the best ideas that work ;)
i thought the art challenge would lead into making games based on the ideas. So that would be the theme for the fall jam? That might keep participants more focused on the 'ideas' if they run in succession IMO.
So the fall game jam will involve making a game based on the ideas thread using art (plus existing stuff) from Xom's brought to life challenge?
+1 for the mushroom dance it's a good fit. A fun bit at the start with an interlude of sorts for when the worms are thinking about the next move.
Annelida using the cute colourful worms would be awesome. I imagine a bright game world and maybe cuter weapons also to match.
1. A rainbow that shoots out over a certain distance like in rainbow islands.
2. "sun" grenades.
3. Star rockets that shoot straight.
4. You can aim for a cloud that is moving back and forwards. When hit it rains on / lightning bolts multiple worms.
@spring. The music would be bubble bobble style :)
Looks great. I will check it out for sure! :)
Congratulations Spring! Almost a landslide :) Well deserved I must say. Big shout out to everyone who participated. There are lots of good games in the making. I hope you all keep updating and improving them. I personally enjoyed playing all the games. Even the broken game gave me a chuckle because it lives up to expectations at least XD. Looking forward to the next jam! :)
p.s. those certificates look sweet! I can only hope to achieve one some day ;)
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