Primary tabs

Comments by User

Tuesday, April 16, 2013 - 12:36

Once we have final official game text, we probably will use a system like that. As we get closer to version 1.0 of the engine we may start using it for the engine text at least.

Monday, April 15, 2013 - 12:07

Are you trying to add gold storage to the Stash?

If so I'd suggest skipping this feature for now.

We have a temporary solution with Gems: gems retain 100% of their price when selling, so players should buy gems and store those in their stash.

Long term we are considering converting gold to a stackable item that goes in a regular item slot. If we do that, moving gold to the stash will automatically work.

Monday, April 15, 2013 - 04:51

menu->inv->currency is the actual amount of gold that the hero has.

You should ignore stats->currency, it is only used in unusual situations and will probably be refactored.

Sunday, April 14, 2013 - 14:32

Incidentally, I think the terms of the WTFPL allow us to host it here under CC0.

Friday, April 12, 2013 - 19:47

IOS is unlikely. We like the GPL but the App Store does not.

The main mobile platform we're going to target soon is the GCW-Zero. Once we have it working great there it will be easier to port to other places.

Friday, April 12, 2013 - 19:39

Ooh good catch. We'll even add this to the 0.18.1 bugfix mini release.

Friday, April 12, 2013 - 19:32

Are you on GitHub? If so, you can send this patch in and I'd accept it there. The main repo is at:

http://github.com/clintbellanger/flare-engine

If you're not on GitHub, we can add the feature manually (and add you to the Credits, of course).

Friday, April 12, 2013 - 17:23

Ooh, great idea! We may tweak it just slightly (maybe put the color in a config file) but I think we will add this.

Thursday, April 11, 2013 - 12:58

Good question. We don't really have such an event type, but we absolutely should add one.

In this particular case, you may consider this workaround: You could make it so the player has to click on the grave to see the message.

We're working on Tutorials now. I think we're all realizing that now is a great time to compile references and tutorials, even for ourselves as we plan to build final game content.

Tuesday, April 9, 2013 - 19:42

I'm not sure what you're asking. Can you try different words, or post a longer message in your native language and we'll use Google Translate?

Pages