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Wednesday, November 10, 2010 - 18:03

mrpoly, I forgot to come back and check this one.  I think your pumpkins were out in front.  Maybe Bart can look up data for us (timestamped "add to favorites"?)

Wednesday, November 10, 2010 - 17:58

mrpoly, I would upload the 15-minute version and the completed/fixed version on the same entry, and explain which is which so voters will know.  I guess that goes for anyone who wants to go in and finish/clean up their entries.

Tuesday, November 9, 2010 - 21:53

Blarumyrran, I like the unpolished/polished/featured idea.  Helps gather up the great art but doesn't discourage people from submitting.

Tuesday, November 9, 2010 - 19:34

15 minutes go by faster than you'd think!  I barely had enough time for these stairs-up:

http://opengameart.org/content/low-poly-stairs

Tuesday, November 9, 2010 - 17:54

Please vote by simply clicking "Add to Favorites"!

http://opengameart.org/category/art-tags/art-tutorial

Monday, November 8, 2010 - 11:56

Nice work!

What you have so far is fine.  When you get to the shoulder and elbow, those are places where deforming will tend to show.

Monday, November 8, 2010 - 01:45

nubux: thanks!

If the rest of you are wondering, nubux is talking about this tutorial I just posted: http://clintbellanger.net/rpg/tutorials/isometric_tiles/

Sunday, November 7, 2010 - 23:58

Here are some flagstone isometric tiles http://opengameart.org/content/flagstone-floor-tiles

And, here is a tutorial on how to leverage Blender to make isometric tiles.  http://clintbellanger.net/rpg/tutorials/isometric_tiles/

Friday, November 5, 2010 - 18:28

Project list:

  • 0AD (status: need to contact)
  • Ryzom (status: ready for processing or uploading)

 

Friday, November 5, 2010 - 17:43

I agree completely.  I think if OpenGameArt is going to break open, it will be by aggressively pursuing (and showing off) quality.

Not all of us have a good critical eye though.  Instead of relying on random users to rank items, should we appoint some users as trusted "critics" to rank entries?  At least, some sites separate critics from user scores (e.g. critics rank it X%, users rank it Y%).

DeviantArt shows "most popular" entries for users not logged in, with the option to instead view by most recent.  This definitely gives new users a better impression of possible quality.  One hard part of that: commercial-quality art comes along rarely, so the OGA frontpage would look unchanged for long spans of time.  Harvesting existing projects might help there.

 

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