WeaponGuy this may work for ya. This is the 3D spaceship from Killy Overdrive rendered at 7 different angles. I included a 128 pixel and 64 pixel version.
The green bar is health. When it gets halfway down it becomes a red bar. I'd like to replace that whole thing with a bar that is either all red, or a gradient from red to green (or red to yellow, to follow a more standard convention). I'd like a grungy, gritty texture on it: something that invokes "bloody" or "natural".
The blue bar is mana. I still want it blue, but it should invoke "magic" or "ethereal". One direction might be bands/wisps of color as you'd see in an Aurora Borealis.
Each bar is 100px by 12px. (I calculate % health or mana and display that many pixels of the bar).
This entry was uploaded before I announced the challenge, but I love it so I'm auto-submitting it.
http://opengameart.org/content/halloween-rocknroll-music-loop
Love it! I've entered this into our "Halloween" art challenge.
http://opengameart.org/forumtopic/weekly-challenge-halloween-due-oct-31
The theremin really nails it!
Please vote by choosing "Add to Favorites!"
http://opengameart.org/category/art-tags/replaceholder
Well done!
I'll probably make the "depleted" version darker so that I can, in my colorblindness, more quickly see the current levels.
Testing it out http://www.youtube.com/watch?v=4ktN5PBhACQ
(edit)
A better test. http://www.youtube.com/watch?v=fBYFrO68zJw watch at 480p to get a clearer view of the starfield background.
I made additional renders of this for a vertical-scrolling shooter
http://opengameart.org/content/spaceship-banking
I'll start!
I'm using very boring health and mana bars in OSARE. Look at these screenshots: http://clintbellanger.net/rpg/screenshots.php (the green and blue bars on the top left).
The green bar is health. When it gets halfway down it becomes a red bar. I'd like to replace that whole thing with a bar that is either all red, or a gradient from red to green (or red to yellow, to follow a more standard convention). I'd like a grungy, gritty texture on it: something that invokes "bloody" or "natural".
The blue bar is mana. I still want it blue, but it should invoke "magic" or "ethereal". One direction might be bands/wisps of color as you'd see in an Aurora Borealis.
Each bar is 100px by 12px. (I calculate % health or mana and display that many pixels of the bar).
Let me know if you have questions!
Time to vote! If any of these are your favorites, just click "Add to Favorites"!
http://opengameart.org/category/art-tags/exotic-environments
Right now only BartK has an entry on this topic. Any last-minute entries?
Not a problem! I need to include a help file that explains things like controls, save games, etc.
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