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Wednesday, September 18, 2013 - 16:23

Thanks for these! I already integrated the attack and damage sounds.

Friday, December 31, 2010 - 11:21

Does this site really need to become yet another place where headhunters can paste job announcements for free? These people have nothing to do with games or art and will never contribute back anything of value. The threads they create become useless the moment they hit the submit button because they have no intention to ever return to read replies, much less to post ones. If you OK the practice, they'll only come back to paste new announcements.

And who wants to search for a job here anyway? If you want a job, go to a real job search site or, gasp, personally contact the local employer of your liking. The real job sites offer a far better interface for, among other things, finding jobs that are actually in the same continent. You can also do educated comparisons more easily to reduce your likelyhood to land into a crappy position and get exploited.

I don't think there's any need for such a forum here. Moderating and ignoring it will just be waste of everyone's time. And why do the free projects in the Show off your project! forum need to use art from OGA to be eligible to promote themselves but the headhunters can post without any requirements? How about making *them* post their game art to OGA before they can spam the forums? :-P

Friday, November 19, 2010 - 10:00

Nothing fancy about the process really. I modeled the side profile of the tree with box modeling, using a reference image as a rough guide. I then manually bent the branches and worked on the shape and details until it looked good to eye. I placed UV seams by hand, exported the UV layout, drew the textures, and placed the leaf meshes. Probably one of the more work intensive ways to do it.