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Thursday, January 20, 2022 - 20:42

Yeah, 404 for me too.

Thursday, January 20, 2022 - 14:25

Hey, they already have the Xbox fridge, why not the Xbox microwave, LOL :)

Monday, January 17, 2022 - 13:02

I messed around in Piskel for a while, and was able to make it 4 directional by just rotating the frames and changing the lighting slightly. Do you have any suggestions for improvement?

Monday, January 17, 2022 - 11:00

Yeah, bluecarrot, I might be able to do this myself! I'm not exactly happy with the animation yet, it almost looks like the fish is swaying in the water. As for a biting animation, it might be better to have the sprite dash forward each time it bites, then have the bobber sink when it does. Then mayde a swirly animation when it's pulled in.

Sunday, January 16, 2022 - 19:06

The animal crossing style fish are a good idea bluecarrot, here's a concept I made.

Sunday, January 16, 2022 - 00:22

Fish in the water would be useful, as most games have fishing mechanics. They could be done fairly easily, probably just a 3 or 4 frame swimming animation. For specific types: Bass and Perch for Lakes, Salmon and Carp for rivers, and Sea Bass and Cod for Oceans. (Listed in that order below)

Saturday, January 15, 2022 - 11:24

I was thinking about animals too, Evert, it woould be nuce to see some rg standards, like deer and bears.

Those tilesets look really cool bluecarrot! I think there's some steampunk related items in one of the atlases, you could probobaly get a pallete from those. The additional dresses sound really cool! I've always thought there hasn't been a medieval enough dress. Here's an idea for one, with the unhooped skirt and the bodice and the cap.

Saturday, January 1, 2022 - 13:08

Awesome!

Monday, December 20, 2021 - 20:12

Two 404's :)

Saturday, December 11, 2021 - 19:21

Ok, I'm using windows, I'll try to figure it out, thanks.

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