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Monday, November 11, 2013 - 11:17

Ah okay, thanks for the hint. :-)

Saturday, November 9, 2013 - 18:07

looks like a rogue-like dungeon crawler.

Saturday, November 9, 2013 - 18:03

I see, you mean the WIP.

Well, what I meant Anthony is,I see here a lot really good artists who try to distribute their work in order to get attention and as such a job. That's where I understand the grievance towards things that cost the professional only a couple of clicks. And if you get burried by one user it gets very hard to be seen. I myself am only a hobby artist and will remain as such as I know from DA contacts and their blogs how tough the business is.

Saturday, November 9, 2013 - 17:03
Saturday, November 9, 2013 - 16:20

I like it for it reminds me of a popular fun shooter with Fortress in its name.

Saturday, November 9, 2013 - 16:16

@cemkalyoncu:

I have seen it and I will look at it soon.:-)
I contacted the artist in question with some tutorials in order to give them some inspiration.
I did the same with another artist on here who did not understand why their work was not
well received.

I now understand why blendswap put in place these guidelines here:
http://www.blendswap.com/news/view/60

And I now understand why many here are so upset. Thanks Bart I now see my error :)
If I want to contribute here, I must be sure that the 3d model needs to be USEFUL to someone
i.e. ready to animate or to be put into a scene without much ado.
After all, for showcasing and stuff like that there is deviantart. :O

Tuesday, November 5, 2013 - 11:45

Awesome artworks!

It reminds me of my time when I was playing games made with RPGMaker2000. :D

Sunday, November 3, 2013 - 18:06

well said, sir.

Sunday, November 3, 2013 - 10:25

I don't know what he meant. However, what I have to say is that you might want to do a retopo of her.

If you want I can message you some tutorials by Jonathan Williamson.

Saturday, November 2, 2013 - 21:28

I don't know how you guys think, but I visit the side for three years now, but I never felt that there are any "poor" artists on here, nor that the side looks too amateur.

Call me a dreamer, but I consider releasing art under GPL or CC should be honored. Like participating the olympics, to participate is what counts.

I understand that people should not flood the front page, because from what I see here is that there are mostly freelancing professional artists on here who try to display their skills as a portfolio. And if e.g. 3d modelling was my career and not a hobby then I would also get upset when someone floods the page and my hard work gets drowned. Therefore I understand the want for more "professional" and "ready to use" artworks in order to get the attention of video game companies.

HOWEVER there are some here who appear snob and contraproductive when saying things like a 3d model is unusable if it isn't rigged and as such not animated. Well I see many professional 3d modelers on DA who make awesome models but can't animate. During his tutorials, Jonathan Williamson even mentioned high class artists who fake poses since they never bother rigging and who in fact feature, terrible, terrible topologies.

In my opinion, in Creative Commons/GPL you can't get picky. It's "take it or leave it, pal."

-That counts for everything, be it source code or whatever you want.

Back to the topic of the front page, I still feel like "one man's trash is another man's treasure." IMHO this side doesn't need quality standards because the small people who don't earn their bread in this industry also contribute a lot here. What this site needs is an anti-flood script.

The suggestion with the approval before upload not bad, but you need the manpower for it.
A volunteer program?

PS:

There is only one kind of "poor" art and that is plagiarism. From time to time I encounter (sound) works who seem blatantly ripped as  it was the case with a sound file which in fact was Axel F some months ago. . . .

 

 

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