Using the LPC graphics for your game would AFAIK constitute "mere aggregation" (otherwise games like 0 AD wouldn't be able to have one license for code, and one for content), meaning that you don't need to license your game under the CC-BY-SA even if you use graphics licensed under that license, you would only need to allow free redistribution of the CC-BY-SA content.
I think it would be good if you tagged the art with "Frogatto" and put a link to the game's website in the artwork's description too, to get some more exposure for the game.
I am also working on a strategy game, perhaps some of the graphics from the game will be of use to you. Here is the link to the graphics which I posted on this site:
First of all, this isn't commissioned work, I just received permission from the artist to post this here.
Second, you are severely mistaken. This is not in any way derivative work of the Warcraft II icons, it was merely inspired by them. Far from a rip off, it is an original creation.
Blizzard's own design for its orcs, for instance, was inspired by those of Warhammer to a great degree, and it is not considered to be derivative work.
Furthermore, this site has many sprites which were inspired by the RPG Maker style (for example), and that is not considered a problem either. This is not any different these icons are just inspired by the WC2 style, but they are not derivative work.
Those considerations aside, it makes me quite sad that you react so aggressively to a good-hearted attempt to contribute to the excellent open art resource that this site is.
AFAIK you can also still trademark your game even if it's open source, so if someone forks it they have to call themselves something else.
Using the LPC graphics for your game would AFAIK constitute "mere aggregation" (otherwise games like 0 AD wouldn't be able to have one license for code, and one for content), meaning that you don't need to license your game under the CC-BY-SA even if you use graphics licensed under that license, you would only need to allow free redistribution of the CC-BY-SA content.
Nice! Any chance of releasing this under the GPLv2 as well? :)
Quite nice, I like your work very much!
Thanks for posting this :)
I think it would be good if you tagged the art with "Frogatto" and put a link to the game's website in the artwork's description too, to get some more exposure for the game.
Hey mainsworthy,
I am also working on a strategy game, perhaps some of the graphics from the game will be of use to you. Here is the link to the graphics which I posted on this site:
http://opengameart.org/users/andrettin
There are also a few new graphics which I haven't posted here yet, but which can be found in the game's GitHub:
https://github.com/Andrettin/Wyrmsun/tree/master/graphics
All of these were released under the GPL 2.0 license. You can see who did each of the graphics here:
https://github.com/Andrettin/Wyrmsun/blob/master/graphics/credits.txt
Nice to hear about the cursor being used, DatapawWolf!
This is awesome! Any chance of releasing it under the GPLv2 license as well?
Any chance of hill/mountain tiles being made to accompany these? :)
First of all, this isn't commissioned work, I just received permission from the artist to post this here.
Second, you are severely mistaken. This is not in any way derivative work of the Warcraft II icons, it was merely inspired by them. Far from a rip off, it is an original creation.
Blizzard's own design for its orcs, for instance, was inspired by those of Warhammer to a great degree, and it is not considered to be derivative work.
Furthermore, this site has many sprites which were inspired by the RPG Maker style (for example), and that is not considered a problem either. This is not any different these icons are just inspired by the WC2 style, but they are not derivative work.
Those considerations aside, it makes me quite sad that you react so aggressively to a good-hearted attempt to contribute to the excellent open art resource that this site is.
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