Used him in a game on Kongregate! Ninja Kunai Training! Had to edit it a bit but it works almost perfectly.
The models aren't textured? I've opened the FBX in Visual Studio and imported to Unreal Engine 4. AFAIK nothing is textured in the file pack.
These are great, thank you! However, I noticed that - at least the green - doesn't tile. It's great on it's own, but when tiled it the flow is broken.
This is amazing! Like the other guy said, any plans for characters? I've been really itching for some low-poly (but body proportionate - sorry, chibi-lovers!) and simple rigged models, and I'm not quite sure what would fit well with these. : )
This is amazingly professional! Thanks for the contribution. I might look into designing a mobile game with this in mind. :)
Might wanna rename your title and decsription to "32x32" because these are not 16x16.
Some fine art as usual. Thanks!
I also would like to see a better tiling animation. Something just doesn't look right, and thus it can't be used.
Why I do believe there is one you did not name! Left half of the map. middle. Reminds me of an abbey.
I used one of the graphics in a video tutorial on YouTube: http://youtu.be/EUIdn-O0CZU
Thanks for posting them! They are awesome! :D
Used him in a game on Kongregate! Ninja Kunai Training! Had to edit it a bit but it works almost perfectly.
The models aren't textured? I've opened the FBX in Visual Studio and imported to Unreal Engine 4. AFAIK nothing is textured in the file pack.
These are great, thank you! However, I noticed that - at least the green - doesn't tile. It's great on it's own, but when tiled it the flow is broken.
This is amazing! Like the other guy said, any plans for characters? I've been really itching for some low-poly (but body proportionate - sorry, chibi-lovers!) and simple rigged models, and I'm not quite sure what would fit well with these. : )
This is amazingly professional! Thanks for the contribution. I might look into designing a mobile game with this in mind. :)
Might wanna rename your title and decsription to "32x32" because these are not 16x16.
Some fine art as usual. Thanks!
I also would like to see a better tiling animation. Something just doesn't look right, and thus it can't be used.
Why I do believe there is one you did not name! Left half of the map. middle. Reminds me of an abbey.
I used one of the graphics in a video tutorial on YouTube: http://youtu.be/EUIdn-O0CZU
Thanks for posting them! They are awesome! :D
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