You should probably add a better description to your request. How many faces should the model have? What animations? Should it only have diffuse maps or normal maps and specular maps aswell? And what about the style, should it be rather cartoony, realistic or anything else?
Additionally, your project doesn't seem to be FOSS, and since this is a community dedicated to creating art for FOSS projects, there might not be too many people which are eager to help you. And creating 3D models is a difficult and time-intense job. Have you considered commissioning art?
If you can't afford commissioning art and don't find any artist who does it for free, you might also want to check the game-ready 3D models collection we have.
You could take a look Botanic's models. I think their poly count is quite okay. Of course, a lower poly count does never hurt ;-)
Plus, I am not sure how many devices feature fancy stuff like specular and normal maps. So you might not want to use these if you want to reach a broad range of devices.
A nice character, only the nose seems strange - I think it's a bit too shiny.
I've deleted the separate entry and added the image as preview image here.
Gratz, Mumu, you are the winner!
Hi Sehlor, welcome to OGA!
You should probably add a better description to your request. How many faces should the model have? What animations? Should it only have diffuse maps or normal maps and specular maps aswell? And what about the style, should it be rather cartoony, realistic or anything else?
Additionally, your project doesn't seem to be FOSS, and since this is a community dedicated to creating art for FOSS projects, there might not be too many people which are eager to help you. And creating 3D models is a difficult and time-intense job. Have you considered commissioning art?
If you can't afford commissioning art and don't find any artist who does it for free, you might also want to check the game-ready 3D models collection we have.
Moved your thread to FLARE.
Nice work!
If people want all art to open in new tabs automatically, I might be able to do that. Would that be acceptable, or would it drive everyone crazy?
I think that would be okay.
May I ask you for a tutorial on how to create such a great lava texture?
I think it should be enough to post a link here; I'll then do everything which is necessary for you to enter the contest.
You could take a look Botanic's models. I think their poly count is quite okay. Of course, a lower poly count does never hurt ;-)
Plus, I am not sure how many devices feature fancy stuff like specular and normal maps. So you might not want to use these if you want to reach a broad range of devices.
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