The point was not to upgrade/switch the Drupal build in system (which is difficult, I know), but rather to disable it and instead run a separate modern forum like Discourse or Flarum. Really not that hard to set up, and a user bridge to the old Drupal database should also be possible. Ultimately the problem lies with the outdated and monolithic Drupal code-base. No one will ever be able to find the time to fix that monster ;) Better start chopping off parts ASAP and replace them with more maintainable micro-services. Edit: I would be happy to help, but not with Drupal :p
That is why these federate and bridge :) If you are on Discord for example you can interact with our Mattermost chat through a bridge, and any ActivityPub compatible service will work fine together with Hubzilla. Hopefully there will also be a cross bridge soon.
Polycount it s bit high for use as a small mass critter in a game, but otherwise quite nice.
However that the tail is animated to just hang on the ground is not very realistic... it is not a 80ties dinosaur (which in reality also lifted their tails when walking by the way).
The point was not to upgrade/switch the Drupal build in system (which is difficult, I know), but rather to disable it and instead run a separate modern forum like Discourse or Flarum. Really not that hard to set up, and a user bridge to the old Drupal database should also be possible. Ultimately the problem lies with the outdated and monolithic Drupal code-base. No one will ever be able to find the time to fix that monster ;) Better start chopping off parts ASAP and replace them with more maintainable micro-services. Edit: I would be happy to help, but not with Drupal :p
Edir: removed some old stuff
And you can follow me on mastodon povoq@social.freegamedev.net
That is why these federate and bridge :) If you are on Discord for example you can interact with our Mattermost chat through a bridge, and any ActivityPub compatible service will work fine together with Hubzilla. Hopefully there will also be a cross bridge soon.
That's cool. Thanks for letting me know :)
Nice initiative, also made people aware over at FGD:
https://forum.freegamedev.net/viewtopic.php?f=20&t=7497
Polycount it s bit high for use as a small mass critter in a game, but otherwise quite nice.
However that the tail is animated to just hang on the ground is not very realistic... it is not a 80ties dinosaur (which in reality also lifted their tails when walking by the way).
Sounds cool, but you are not providing any licensing details (MIT?, BSD?, (L)GPL?) in the github repository, which makes it legally impossible to use.
Come on people, no-one except me (and one guy with $.39) is willing to support this awesome artist?
Have a look at all the great assets he has released on OGA in the past:
http://opengameart.org/users/yughues
I think you should upload them on OGA instead of having them hidden on your own website :p
Nice models for the most part though.
Oh cool... he definitly deserves the support!
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