bart's blog

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New commissions: "WIN" sound effects and 16x16 woodland tiles

Hey folks!

Just wanted to draw your attention to our latest commissions, namely a set of forest tiles, originally by Surt and updated by Blarumyrran, and also a set of victory sound effects and fanfares by Remaxim, here:

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Introducing Gluon Creator!

Hi folks!

I was just made aware of a project called Gluon, an ambitious Open Source game development platform that's intended to take games all the way from the design process to distribution.  What's really cool and innovative about the Gluon concept is that, unlike other game distribution platforms, there's no hard divide between creators and consumers, and that's really what Open Source is all about.  Plus, being based on Qt, it's very near and dear to my own heart.

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New 16x18 sprites commissioned!

Greets!  Just wanted to draw your attention to a recent OGA commission by Antifarea.  These little guys and gals are particularly suited for use on portable systems such as mobile phones, and also for small, casual type games.  They're a perfect fit for Surt's 16x16 town tiles.

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This week's Friday Challenge! -- "Minimalist"

Greetings from OpenGameArt!

This week's Friday Challenge! theme is "Minimalist."  We'd like to invite all out users to submit an entry.  As usual, we'll accept any medium (2D, 3D, or audio), and whatever the prompt inspires you to create.

Check out the forum thread here:

http://opengameart.org/forumtopic/friday-challenge-apr-16-2010-minimalist

Peace,

Bart

 

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Upcoming feature: DRM

Greets!

I'm very excited to announce a new feature that's been in the works for some time now, and will likely be pushed out to production in the next couple of weeks.  By popular demand, we are now including Digital Rights Management on all of the art we archive.  This will allow incredible new options for our art, such as:

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Happy birthday OpenGameArt!

Hey folks!

Just wanted to let everyone know that, as of today, OpenGameArt.org is 1 year old!  I think this is a good time to say thank you to all of the art contributors, donors, and community members who have made this site what it is.  Here's to many more years!

Bart

P.S. We're in the planning phase of OGA 2.0, which will have more tools for the art and development communities along with the archive that made the site popular.  If you have any ideas for improvements or collaboration features, drop us a line, either here, or on our IRC channel.

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A fun little game to check out...

Just wanted to give props to Anton Lapshin for developing Bart's Game, based on an idea by yours truly and conceived right here on the OpenGameArt Forums.  The basic idea is that it's an arcade/puzzle game in which there's a human in a maze inhabited by monsters.  The catch is that you don't control the human at all (who is constantly freaked out and running in random directions) and instead you move the walls of the maze to corral the human toward the ex

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Apologies for the downtime.

We had a brief problem this morning with backups filling up the hard drive.  I've freed some space, so we should be good to go again.

Bart

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OpenGameArt.org is looking for donations

Hey folks!

I'd like to start pushing toward creating more 3D content for the community, including high-poly, rigged 3D models (perferably with textures and basic animations).  As things stand, we just don't have the budget to do that right now, as such a job would run between $1000 and $3000 or more for male and female models.

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