Prototyping 2D Pixelart Tilesets
Prototyping 2D Pixelart Tilesets
Saturday, April 13, 2013 - 10:34
Art Type:
License(s):
Collections:
Favorites:
92
I made these tile sets for quick and easy prototyping. They both use a different bitwise auto tiling algorithm which were derived from the following tutorials: http://www.saltgames.com/2010/a-bitwise-method-for-applying-tilemaps/ http://www.codeproject.com/Articles/106884/Implementing-Auto-tiling-Func... Have fun!
Attribution Instructions:
If you'd like to credit us (this is not required and completely up to you) please link to our website: http://www.robotality.com
File(s):
TilesetsRelease.zip 108.2 Kb [5580 download(s)]
JnRLayer01.png 4.9 Kb [4459 download(s)]
JnRLayer02.png 1.4 Kb [3255 download(s)]
JnRLayer03.png 2.2 Kb [2828 download(s)]
JnRLayer04.png 2.6 Kb [2801 download(s)]
JnRTiles.png 5.8 Kb [3609 download(s)]
RPGTiles.png 8.1 Kb [3349 download(s)]
Comments
Nice side-scroller blocks man :)
I like the style, good work!
Great work, man! I really like the simplicity, and I imagine they will be very useful.
How large are the contents of the .zip? If possible, it's usually handy to have .pngs or such available as well, since it cuts out an extra step and lets people easily see everything that's available.
Thank you all! :)
Added the individual files as downloads.
Cheers
Love the dithering and colours on those platformer tiles.
Note: I have added it to the minimal platformer collection because I think some of the backgrounds qualify. If someone objects I can remove it.
I really like the platformer tiles: they are clear, low on colors, but rich of details, aznd well made! Great work!
Please relicense under CC-BY
http://opengameart.org/forumtopic/practicality-of-cc-by-sa
This is amazing exactly what I need is there by chance you are going to release a new one with the exact same bitwise form
I love it. nice