Concrete UI, part 2
Concrete UI, part 2
Monday, July 15, 2013 - 08:39
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The second (and probably final) part of the UI I've been designing for a flash game under development.
Goes with my previous buttons and achievements.
This one features some icons, cursors, a toolbar (the one with papers), a progress bar, a slider, a panel and an achievement unlock panel. The one with the lock is meant to be the icon for the level selection screen, and the round thing below icons is a circular reload icon.
I'm available for making additional pieces on request (possibly paid commissions).
Attribution Instructions:
NOT REQUIRED, but appreciated: credit me as Buch and link back to my OGA profile page
File(s):
![image/png ui_concrete_part2_split.png](/modules/file/icons/image-x-generic.png)
Comments
nice. is there a concrete ui part 1 somewhere?
Well, not properly a big part, but... it's the buttons and medals linked above
i loved that
Hello!
I used this in my android game UpsideDown. Please check it out on play store.
All the attributions are in Credits section.
Link: https://play.google.com/store/apps/details?id=com.itcorp.upsidedown
If you like the game, please leave me 5 stars :)
Awesome !! Thx ;D
Such a great UI pack given away for free! Thank you! I used many of these assets in my tower defense game.
If interested: https://stealthyshiroean.itch.io/last-stand