Inspired by "green-cristal".
Made in Blender, 16px and 32px versions included.
.blend (cc0-licensed) included.
Comments
nice!
heh, at first I thought the package was missing the red crystals, but they are called orange.
P.S. didn't look as good in-game as i'd though, I think the white highlights are too strong.
@andrewj cool to hear you tested it. I did not to be honest.. I guess I should just add a plane that contains a supertux screenshot into blender to live-test the efficiency of the sprite...
No worries qubodup. I improved (for my taste anyway) the highlights by using Color Levels in the gimp, for example for green crystal bump down the red and blue channels. And I will use them in my LPC game, probably as treasure bonuses.
Thanks for share. I use crystals in my project Crystal Cave
Glad! Thanks for giving proper credit. My score: 1451/1414/32 :)
Using in Stendhal.
Emotion Crystals Quest
Games not out yet but I'm working on a puzzle game that uses these. I'll deffinitely give credit! I'll link when the game goes up!
This is the sheet used in Stendhal. Only slight changes made.