Tutorials
Tutorials about art, music, programming, or anything else relevant to the users of OpenGameArt.org.
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Tutorials that have been vetted by the OGA staff. |
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Topic / Topic starter | Replies |
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[xNormal] - Quick diffuse map baking for games by Kar » 3 February 2014 - 7:21am |
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by Kar 3 February 2014 - 7:21am |
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Anime Model: Face Modeling Using Reference by Wind astella » 7 December 2013 - 3:09am |
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by Wind astella 4 January 2014 - 11:37pm |
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Isometric tiles from 3D modeling by erickpassos » 30 January 2013 - 10:36am |
1 |
by rubberduck 24 November 2013 - 6:30am |
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Blender for Beginners by djonvincent » 27 July 2013 - 11:03am |
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by djonvincent 27 July 2013 - 11:03am |
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Making an Animated Bow in Blender by djonvincent » 28 June 2013 - 5:51pm |
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by djonvincent 17 July 2013 - 11:09am |
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[Audacity] Radio Voice Effect by dklon » 19 June 2013 - 3:30am |
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by copyc4t 20 June 2013 - 9:14am |
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Let's Blend! Tutorial Series by djonvincent » 11 June 2013 - 12:21pm |
17 |
by djonvincent 14 June 2013 - 11:15am |
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C#/XNA 2D Space Shooter tutorial series by WeaponGuy » 1 May 2013 - 10:25am |
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by WeaponGuy 1 May 2013 - 10:31am |
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Six steps to a primitive tile-set by yd » 19 April 2013 - 8:35pm |
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by yd 20 April 2013 - 9:52am |
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For beginning to intermediate artists: Practical advice for making your art better RIGHT NOW by bart » 9 May 2012 - 3:44pm |
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by hc 9 February 2013 - 9:49am |
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[Audacity] Create a computer voice by dklon » 11 January 2013 - 5:56pm |
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by dklon 16 January 2013 - 1:00am |
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[Audacity] Time Shift Magic Sound Effect by qubodup » 14 November 2012 - 6:27pm |
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by siinamon 9 January 2013 - 6:48am |
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Monster Sound Tutorial by VividReality » 13 November 2012 - 1:45pm |
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by VividReality 14 November 2012 - 2:21am |
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Procedural macro-terrain generation by Jattenalle » 28 August 2012 - 1:29pm |
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by Jattenalle 10 October 2012 - 11:18am |
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Tempest in the Aether Blender Library Linking in Action by Botanic » 22 July 2012 - 11:22pm |
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by Botanic 22 July 2012 - 11:24pm |
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Kickin' it old school: Setting up NES style chiptunes by bart » 10 May 2012 - 6:08pm |
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by bart 12 June 2012 - 1:21pm |
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