Finally put all my human parts together including the armature and this guy is ready for animating.
If anyone Textures him i would love to see the final product :)
Comments
A very nice piece. At a little over 5000 faces, it's suitable for use in more demanding games, and the rigging is very easy to use as well.
Thank you for sharing.
I think its the level of subsurf i added that made it so many faces :( but i figured at 5k I could sacrifice a little fps for quality :). And thanks for the positive feedback!
fps should be king... good job, otherwise
I like the rigging where you can grab the little box on his hand and move it somewhere and the hand will follow, mapping the arm to place the hand there as naturally as possible. Sweet!