I think this is something that we missed in the license cleanup. We had a few BSD and zlib licensed assets, and I had thought we'd gotten permission to relicense all of them as CC-BY. Please refrain from using this until we can get an official word on it.
I don't share the actual copyright on any of the other art, so enforcing the other licenses isn't my place, but please check back and make sure that you're attributing them correctly and including a notice of the license they're released under.
UOK Software is looking for recent art student grads looking to get their foot in the door or artist whom are looking to build up their portfolio. As an intern, you will be given a light work load to ensure your success during your internship. Candidates must have a bachelors degree in an art related field and portfolio online. Internships will last approximately 3 to 6 months in length and you may have the opportunity to become a full/part time employee once you have successfully completed your internship. To apply, please email us at uokgames@gmail.com with your resume and link to your portfolio. Please allow up to 3 to 5 business days for a response and acceptance. Thank you.
Just a couple of questions (either way, I have no problem with this post, but it'll save people having to ask them):
Is this a paid or unpaid internship?
Where is it?
It may be of interest to at least some of our community members whether the code is going to be free/open or proprietary.
Hey Sharm, this isn't strictly on topic, but would you be at all interested in doing a fairly major paid pixel art commission for OGA? It would involve working on some 32x32 tiles.
:p
I think this is something that we missed in the license cleanup. We had a few BSD and zlib licensed assets, and I had thought we'd gotten permission to relicense all of them as CC-BY. Please refrain from using this until we can get an official word on it.
Thanks!
Bart
Thanks, I appreciate it. :)
@old_school:
Just a heads up with respect to this image here:
http://uokgames.com/images/display4.jpg
You need to include this attribution line where you display the image:
J. W. Bjerk (eleazzaar) -- www.jwbjerk.com/art -- find this and other open art at: http://opengameart.org
I don't share the actual copyright on any of the other art, so enforcing the other licenses isn't my place, but please check back and make sure that you're attributing them correctly and including a notice of the license they're released under.
UOK Software is looking for recent art student grads looking to get their foot in the door or artist whom are looking to build up their portfolio. As an intern, you will be given a light work load to ensure your success during your internship. Candidates must have a bachelors degree in an art related field and portfolio online. Internships will last approximately 3 to 6 months in length and you may have the opportunity to become a full/part time employee once you have successfully completed your internship. To apply, please email us at uokgames@gmail.com with your resume and link to your portfolio. Please allow up to 3 to 5 business days for a response and acceptance. Thank you.
Just a couple of questions (either way, I have no problem with this post, but it'll save people having to ask them):
Thanks,
Bart
Wow, very nice!
Awesome. :)
Can you PM me with your preferred email address?
Hey Sharm, this isn't strictly on topic, but would you be at all interested in doing a fairly major paid pixel art commission for OGA? It would involve working on some 32x32 tiles.
Very nice :)
Where'd you find the textures?
You can, actually. It happens automatically if the layers aren't all the same size (you can do foreground parallax too).
Here's a shot with Mumu's shop interior, freshly imported from Tiled. :)
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