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Sunday, March 10, 2013 - 11:29

Yeah I know , I diddn't even use the acual NES pallete. Also the 32x32 sprites can be used on a Rogue Like RPG.

 

Sunday, March 10, 2013 - 05:59

You can always use stuff like "reserve mana" (aka when you summon you reserve X% mana) or simply have the minion "drain" your  mana (as long as he is summoned you louse like 2MP per 3 seconds).

This way you ensure that non-spellcasters can't abouse this and summoning more then 1 minion might not be the best Idea.

Minion stats shoud be equal to the summoning skills (the better the skill the better the minion) or a sytem equal to this

Lvl 1: 50% change to summon (the other 50% you get a hostile minion) a lvl 1 minion

Lvl2: 55% chance to summon a lvl 1 minon

Lvl3: 55% chance to summon a lvl 1 minion while 5% resulting in a lvl 2 minion

etc.

so at higher skill mastery the minimul level of your minion is guarantied (or hell you cen even incrise the nr. minions).

 

 

Saturday, March 9, 2013 - 15:23

The Generator is great , but I just wasted my day making 16x16 sprites !

Monday, February 25, 2013 - 12:06

Hare are some head swaps ...

Thursday, February 21, 2013 - 09:22

Looks like hes fishing. Great work anyway !

Wednesday, February 20, 2013 - 12:46

If you guys do recolors why not add a little texture ? Heres a random one:

Saturday, February 16, 2013 - 06:14

Hre's my crappy remix ...its based on 2nd sword , I know it kida sucks but guess Ill share it anyway.

Friday, February 8, 2013 - 07:23

This is pretty neat : )

Bonus Door

Boss Door

Gewels

Sunday, February 3, 2013 - 06:10

Nice ... might be look ineterstin as a FPS skybox : )

Tuesday, January 15, 2013 - 09:22

This upload is so underrated ... Good job Sal !

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