Hi. I want to say that the game now is complete. It can be played from the beggining to end. (Is kinda short anyway). If anbody find any bug, please tell me and i will fix it quick.
I think the example you gave independent of AI usage or not but more about the license the work is in.
Example: you can take any of my art-work, modify with any tool or even use it as is for a commercial project and fully avoid compensating me or even ask permission.
You can even fully avoid putting my name (or nickname) in the credits, and legally that's fine because all my work is CC0.
May not be the same with other licenses, like full copyright ('all rights reserved') or CC-BY,SA,NC.
And about your question. Sometimes when making a game you may need to modify the arkwork you use. Eigther upscaling, doing a background removal, or making it part of another piece (like a background). Heck, i even make style-transfers in my own art when i need.
Talking about styles. Personally, I won't complain if somebody else train a model using my art. Art-styles are not copyrighteable only the art-work is. (You can't copyrigh Anime art style as a whole. You can copyright your anime OC.)
And I specifically resigned my rights in my own artworks, hence it's CC0.
Hi, thank you for the feedback, glad you enjoyed the game.
Yes the speech pronunciation is made with TTS, originally tought in using my own voice but i realised i have a too sexy and perfect voice for this game (I LIEED, my voice is so bad and crappy and my english pronunciation is lameeee (T-T) )
When i reach home i will search for those bugs you mentioned and come out with a patch.
Thanks for your explanation (idk if that's the correct word) there's something i don't get, but first.
-"when you say it's "based on" xyz, what do you mean by based on?"-
What i mean for example is: i took a picture of xyz whith my phone, and import it to Blender as a reference and draw the shape over it.
or,
i ihave the object in front of me and i make the 3D model while waching the physical object.
Basically i try to imitate the object or use it as reference.
This is what i don't get:
-" if i take a picture of a gameboy and trace a fakeboy over it, my fakeboy is a derivative even if it doesnt look like it, because the image i made is derived from another image."-
Yes, based off of the gameboy or a console based off the gameboy, or another console that looks like another console (like a clone of the playstation, xbox, wii, gameboy, etc.)
Hi. I want to say that the game now is complete. It can be played from the beggining to end. (Is kinda short anyway). If anbody find any bug, please tell me and i will fix it quick.
Have a nice day.
I think the example you gave independent of AI usage or not but more about the license the work is in.
Example: you can take any of my art-work, modify with any tool or even use it as is for a commercial project and fully avoid compensating me or even ask permission.
You can even fully avoid putting my name (or nickname) in the credits, and legally that's fine because all my work is CC0.
May not be the same with other licenses, like full copyright ('all rights reserved') or CC-BY,SA,NC.
And about your question. Sometimes when making a game you may need to modify the arkwork you use. Eigther upscaling, doing a background removal, or making it part of another piece (like a background). Heck, i even make style-transfers in my own art when i need.
Talking about styles. Personally, I won't complain if somebody else train a model using my art. Art-styles are not copyrighteable only the art-work is. (You can't copyrigh Anime art style as a whole. You can copyright your anime OC.)
And I specifically resigned my rights in my own artworks, hence it's CC0.
A little demo video: https://www.youtube.com/watch?v=LeCf0f2NvA0
Hi, thank you for the feedback, glad you enjoyed the game.
Yes the speech pronunciation is made with TTS, originally tought in using my own voice but i realised i have a too sexy and perfect voice for this game (I LIEED, my voice is so bad and crappy and my english pronunciation is lameeee (T-T) )
When i reach home i will search for those bugs you mentioned and come out with a patch.
:-D thx again for your feedback. Have a nice day.
Thanks. :-)
Thanks for your explanation (idk if that's the correct word) there's something i don't get, but first.
-"when you say it's "based on" xyz, what do you mean by based on?"-
What i mean for example is: i took a picture of xyz whith my phone, and import it to Blender as a reference and draw the shape over it.
or,
i ihave the object in front of me and i make the 3D model while waching the physical object.
Basically i try to imitate the object or use it as reference.
This is what i don't get:
-" if i take a picture of a gameboy and trace a fakeboy over it, my fakeboy is a derivative even if it doesnt look like it, because the image i made is derived from another image."-
I can't model/draw using references?
I don't know what to change, since the models are low poly.
-"what other objects/images/assets where used in the creation of those models and how were they used, if any?"-
I took photos of a DS and a switch, for both reference and texturing (and i modify the images to remove logos, and buttons)
I didn't knew a shape could be copyrighted (idk if that's the correct word), but i better just remove them from the site.
Thanks to all.
Yes, based off of the gameboy or a console based off the gameboy, or another console that looks like another console (like a clone of the playstation, xbox, wii, gameboy, etc.)
That can be considered derivative work too?
So i can't make, for example, a console like this one?
They are low poly and the textures are modified pictures of those for not look so mutch like the originals.
So i gues i'm going to erase them anyway.
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