interesting question. I would assume if you the artists are intending to distribute the work as CC0 then that takes precendence over anything else. In practical terms, this must be true as only the copyright owner could ever bring suit for a license violation. So unless an EULA actually has you giving up ownership of a work (in which case RUN!) then no matter what restrictions the EULA tried to put on users, nothing could apply beyond what you personally were willing to try and enforce.
On the otherhand, from the user's perspective, it's a bit murkier. If you obtain something as CC0 from a site like OGA where that's clearly the license, then no matter how an artist feels later, they have distributed the work as CC0 and they can't take that back, you are free to use the work however you please. But grab the work from a site with a wonky EULA, then you've agreed to that EULA and that may well set the terms of use, even if the work is listed as CC0. If an artist ever did want to enforce some term of the EULA they may be able to. You also can't rule out the possibility that the site might try to enforce the EULA and restrict how you use a work even if they don't really have standing to do so.
'. For coding, I believe a GPL license means that all new code must be licensed under GPL or another compatible license (i.e. something more permissive such as BSD or even public domain),
absolutely not. Derivatives of GPL code must be released as GPL period. There's no provision for releasing derivatives under 'compatible' licenses. Otherwise you could trivially flip something from GPL to CC0 and then to a private/closed source license.
As for art, MedicineStorm pretty much summed it up as far as my research has taken me. To be honest, I can say I've studied what GPL means for artwork some but I wouldn't really say I understand it much. My general take is that the license wasn't written for artwork and therefore shouldn't be used for it (this is the reason for the CC folks getting started). But people do release art under GPL and the FSF does seem to have an idea that the license can work for art, so clearly there's more for me to learn on the topic.
@all: Just a note, I have contacted bart via PM asking him to comment on my proposed temporary workaround for search and on the best steps forward for those wishing to contribute time and energy to OGA's ongoing maintenance and development. It's a busy time of year, especially for those with young families like bart, so we'll need to be patient but hopefully he'll be able to spare a few moments to comment soon.
Saturday, December 24, 2016 - 09:21
ok, just a note, looks like it was the URL in the last part of that post that the spam filter didn't like.
Funny since it was a URL pointing to an opengameart.org forum post. But that sounds like a problem to address another day...
Thanks chasergaming for replying so quick to that one!
@all admins:
Setting aside all other proposed fixes, community re-orgs, etc. etc.
Is there no hope of getting something posted to the main page acknowledging and explaing the current situation with search?
This would seem like the bare minimum that should be done here.
Saturday, December 24, 2016 - 09:19
@all: I am going to contact bart directly to ask him to chime in specifcally on the search workaround I've suggested and the several offers of help folks have posted here. Considering the impending holiday, I am going to wait until later next week to do so. If there's an admin or someone else with a closer relationship with bart than I have (which is basically none) , who'd like to contact him instead, feel free to do so, just let me know so we don't double pester him.
Saturday, December 24, 2016 - 09:18
@farrer: I don't think the community re-org has actually taken place, at least not that I've heard of, nor clearly enough of one to get the right person(s) in place to fix search. It is good that bart has said he is open to talking about it, I guess my goal here is to make sure that conversation actually happens.
@Rainbow Design: Yikes! What did you search to make that happen?
Saturday, December 24, 2016 - 09:17
@chasergaming: What you describe sounds similar to what I have observed. I should add that search was always a little wonky even when it did return newer results.
Larger post triggered spam filter, so breaking these up to see if that helps...
@Danimal: Just want to say I share your concern about the disappearance of contests, comissions, etc. from the site. It's sort of separate problem from the strictly technical issues I've raised here, but it's every bit as important for the future of the site. Well, I suppose the site could limp along without that stuff, but I'm not sure OGA as a community can.
interesting question. I would assume if you the artists are intending to distribute the work as CC0 then that takes precendence over anything else. In practical terms, this must be true as only the copyright owner could ever bring suit for a license violation. So unless an EULA actually has you giving up ownership of a work (in which case RUN!) then no matter what restrictions the EULA tried to put on users, nothing could apply beyond what you personally were willing to try and enforce.
On the otherhand, from the user's perspective, it's a bit murkier. If you obtain something as CC0 from a site like OGA where that's clearly the license, then no matter how an artist feels later, they have distributed the work as CC0 and they can't take that back, you are free to use the work however you please. But grab the work from a site with a wonky EULA, then you've agreed to that EULA and that may well set the terms of use, even if the work is listed as CC0. If an artist ever did want to enforce some term of the EULA they may be able to. You also can't rule out the possibility that the site might try to enforce the EULA and restrict how you use a work even if they don't really have standing to do so.
'. For coding, I believe a GPL license means that all new code must be licensed under GPL or another compatible license (i.e. something more permissive such as BSD or even public domain),
absolutely not. Derivatives of GPL code must be released as GPL period. There's no provision for releasing derivatives under 'compatible' licenses. Otherwise you could trivially flip something from GPL to CC0 and then to a private/closed source license.
As for art, MedicineStorm pretty much summed it up as far as my research has taken me. To be honest, I can say I've studied what GPL means for artwork some but I wouldn't really say I understand it much. My general take is that the license wasn't written for artwork and therefore shouldn't be used for it (this is the reason for the CC folks getting started). But people do release art under GPL and the FSF does seem to have an idea that the license can work for art, so clearly there's more for me to learn on the topic.
@all: Just a note, I have contacted bart via PM asking him to comment on my proposed temporary workaround for search and on the best steps forward for those wishing to contribute time and energy to OGA's ongoing maintenance and development. It's a busy time of year, especially for those with young families like bart, so we'll need to be patient but hopefully he'll be able to spare a few moments to comment soon.
ok, just a note, looks like it was the URL in the last part of that post that the spam filter didn't like.
Funny since it was a URL pointing to an opengameart.org forum post. But that sounds like a problem to address another day...
Finally, just want to note that another incident of a user confused by the current state of search has turned up:
opengameart.org forumtopic how-does-the-search-work
Thanks chasergaming for replying so quick to that one!
@all admins:
Setting aside all other proposed fixes, community re-orgs, etc. etc.
Is there no hope of getting something posted to the main page acknowledging and explaing the current situation with search?
This would seem like the bare minimum that should be done here.
@all: I am going to contact bart directly to ask him to chime in specifcally on the search workaround I've suggested and the several offers of help folks have posted here. Considering the impending holiday, I am going to wait until later next week to do so. If there's an admin or someone else with a closer relationship with bart than I have (which is basically none) , who'd like to contact him instead, feel free to do so, just let me know so we don't double pester him.
@farrer: I don't think the community re-org has actually taken place, at least not that I've heard of, nor clearly enough of one to get the right person(s) in place to fix search. It is good that bart has said he is open to talking about it, I guess my goal here is to make sure that conversation actually happens.
@Rainbow Design: Yikes! What did you search to make that happen?
@chasergaming: What you describe sounds similar to what I have observed. I should add that search was always a little wonky even when it did return newer results.
Larger post triggered spam filter, so breaking these up to see if that helps...
@Danimal: Just want to say I share your concern about the disappearance of contests, comissions, etc. from the site. It's sort of separate problem from the strictly technical issues I've raised here, but it's every bit as important for the future of the site. Well, I suppose the site could limp along without that stuff, but I'm not sure OGA as a community can.
Pages