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Sunday, March 1, 2020 - 08:14

@ZomBCool:   Awesome!  Thanks for all the kind words!   And just to return the favor, that animated ZomBCool intro screen of  yours is AWESOME!  I love it!

Saturday, February 29, 2020 - 07:35

Congratulations to ZomBCool for the winning submission 'Polar Bear Platformer'!

https://opengameart.org/content/polar-bear-platformer

 

Thanks to everyone who participated! 

Lots of great submission's this month, so I'll say it, it was nice to see so much ice!  ;)

 
Tuesday, February 25, 2020 - 17:03

 

Hi!  Just wanted to thank folks for all their wonderful submissions, and remind everyone else that voting ends on Friday night, so get out there and favorite the ones you like!

 
Monday, February 24, 2020 - 17:40

 

@Xom Adept:  don't be too hard on yourself!   I just did a full playthrough and realized I messed up one of the jumps near the end of the game so you literally can't beat Scarfy right now.   My fault for chosing such an ambitious project and jumping in with only 1 week left.  It sounds like you went for something even more ambitious so I wouldn't feel too bad if you couldn't get it all done in a month.  

Tuesday, February 11, 2020 - 18:17

@chasersgaming:  that looks AMAZING!!!   You're Speccy skills 

I didn't think I was going to be able to get in on this jam, but...

I have actually been doing some engine work for the last few months, just rolling little bits and pieces from my different projects together and making them good and generic for future reuse, and am actually a good spot to fire off a small project just to prove out all the changes, and of course, to take a break from all this systems work and make something fun.

So with just 12 days left on the clock and an already overloaded schedule, I am thinking of jumping in the fray here, I just have one question:

@Xom Adept:  Do we have to make a game as specifically spelled out in the doc?   I see the rules say 'at least take inspiration from', so would it be ok if we took one of the ideas but kind of took it in a different direction?  Asking because with the limited time left, I was thinking of taking one of the RPG ideas and borrowing the setting and back story but making more of a simple action game out of the idea instead of a full on RPG.

Monday, February 3, 2020 - 15:24

that's awesome!

 

when I get a minute, I'll do SMS and NES as well as  'Made For The..' variants of the banner.

Thursday, January 30, 2020 - 19:53

@Xom Adept:  Here's a logo for you!

Let me know if you need it another size or anything.

Used:

https://opengameart.org/content/winter-holiday-2d-backgrounds

by

CraftPix.net 2D Game Assets

OGA-BY 3.0

and

https://opengameart.org/content/sara-oga

by

TAD

CC-BY 3.0

Thursday, January 30, 2020 - 19:15

@Danimal:  I've already posted Art Challenge themes through May, but I can definitely run 'Make Something for Flare' in June or July for you.   Probably want to do whichever month is NOT the month of the OGA Summer Game Jam.

 
Wednesday, January 15, 2020 - 15:49

 

That schedule works for me. 

 
Tuesday, January 14, 2020 - 19:36

 

I dunno.  I don't want to be a downer but I think there really is a certain magic to that Summer Jam.  I've seen more than one person post that they look forward to it each year.

My concern with running alot of jams is just spreading ourselves too thin.  I'm not sure how many participants the OGA community can draw for a jam, but it does seem like the less participation in each one we should expect.

that said, I'm game for trying another year's worth of seasonal jams.  I guess we might as well try it and see what happens.  The worst case is we get poor participation and then we know for sure that we should try running fewer jams in the next year.

 

I can host the Fall Jam again if that works for folks, be the third year in a row for me.

 

> One thing I did notice about the last jam is that it didnt seem to appear on the home page like the summer jam did?

This part is pretty critical, I thought the fall jam had appeared on the front page, but looking at the page today, I don't see it, just the Fall Art Challenge and the Summer Jam.
I'd say it's key to:

1) announce the Game Jams 1 month in advance

2) get them promoted on the OGA home page

 

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